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Shakyr

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Everything posted by Shakyr

  1. *bump* ... almost complete circle, so minimal wait required before you can join. Great trade set as well.
  2. This would be a better solution. Leaves you with a 12 hour window at the start instead of the current 24 hour window, where you cannot attack.
  3. Oil and Wine. Sent you a message in-game as well. Currently on Brown but I'd be willing to change if you can fill the trade circle. EDIT: My Nation
  4. Team: Brown Nation Name: Cimmerii Nation Ruler: Shakyr Link to Nation: LINK Your Resources: Oil and Wine Needed Resources: Iron, Marble, Lumber, Water Looking for long-term stable trades with nations of any colour, who have two of the above resources. Message me in-game if you are interested (if you wish payment for a long-term trade, mention that in your message and I'll consider it).
  5. I've had no problems with the 8BR and I've been using it from the start (well trying to, not in a trade circle, so I regularly lose trades). With Silver/Marble you could go Aluminum/Coal/Gems/Gold/Iron/Lead/Lumber/Marble/Oil/Rubber/Silver (with one other resource to make 12) and get Asphalt/Automobiles/Construction/Fine Jewelry/Microchips/Radiation Cleanup/Scholars/Steel for reductions in infra cost and upkeep, tech cost, military cost and upkeep (soldiers, tanks, aircraft, navy, nukes and CMs), improves environment, increases happiness and income.
  6. As I said in my previous post, having an in-game tech buying market would be an in-game bypass of the increasing tech prices. It'd be far simpler for the admin to just drop the price of tech to a flat 15k per level (or whatever the average is for buying the first 50-100 tech), something that yes I know, he will probably never do, than it would be to implement the automated tech trading system that you just described.
  7. Just because it is harder, doesn't mean it shouldn't be done. As for it being harder, that is very much debatable. The economic side of CN does need an overhaul though (IMO), even more so than we need more military features. Especially when it comes to resource trading. When I lose a trade (lately to deleted nations), it can take upwards of fortnight of sending out regular in-game messages, trying to find people who are willing to trade. Personally I'd love to see an in-game resources trading screen, where you'd be able to not only see what resources people have (in the current advanced trade search) but also what resources they are after. It would potentially cut down the time. With tech though, I agree that a similar thing shouldn't be done, quite simply because its an in-game bypass of the increase in tech prices. The stock market, economically, has nothing to do with alliances. It is a way of measuring the value between companies, not alliances. Leave it as it currently stands, a pretty wonder with nice bonuses. Diplomatically, I'd say leave it on the forums. While implementing treaties between nations would be relatively simple, if you were to go one step further and try and implement treaties between in-game alliances, you run into problems. For one, how do you determine who has the permissions to add/remove/edit treaties? So as I said, diplomacy/politics should be left on the forums.
  8. Alliance (full name, acronym): League of Extraordinary Nations Alliance Color: Brown Alliance IRC Channel: #LEN (on Coldfront) URL to forums: http://z3.invisionfree.com/LEN_Alliance/index.php?act=idx ... for when you get around to updating Nice work on the list
  9. Bump Come join a great alliance! We have a great aid system in place for new nations and lots of friendly people who are quite knowledgeable about the game We welcome anyone from any team colour ... So join today!
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