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Colerich Krieg

Is the Krieg Empire taking the necessary steps to insure its saftey?  

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OOC: About the tech stuff:

Tech level: 5.50 {Third World: 0-299}
Tech Effectivness Multipler: 0.8 {Third World Scale}
Tech Effectivness: TE = 1+ 5.50 / 10000 = 1.00055

From 0-299 technology, Third World applies to you, with a multiplier of 0.8.

From 300-1499 tech, you're Modern. Then, the multiplier is 1.

From 1500 upwards, you are First World, and that is when the Tech Effectiveness-calculation comes in, and ONLY then, above 1500 tech.

Third world basically means: You can RP your nation to roughly the techlevel of the late 1980s, early 1990s. Abrams or Leopard tanks (or their equivalents) from the corresponding years in the military, etc. Basically, you're a 1980s/90s european/american nation in regards to technology. In video games, you have anything from this list and earlier: 1995 video games

300-1499 makes you Modern. That means you can RP every piece of technology that is available and NOT in testing as of 2009. In video games, you have everything we have IRL.

Except Halo. Because it's bad, and if you enjoy it, you should feel bad. >:|

(Don't mind my antihalo rant...)

1500 upwards makes you able to RP slightly futuristic stuff, up to roughly 2020. Be reasonable if you reach these levels. In video games, you have things we don't have yet. Like C&C 4. Half Life Episode 3. The Sims 4. WoW 2. That stuff. lol.

About the tech modifiers:

1) >>Three nations are trying to accomplish a task. One Third World nation, one Modern, one First World (2000 tech), with TE's of 0.8, 1, 1.2 respectively. Since TE represents a measure of relative effectiveness, the Modern Nation will have to put in a 1x effort, as it is the standard. However, the Third World nation only achieves 0.8 of the effect for the same effort, so will have to put in 1.25x the effort of the Modern Nation. Whereas the First World nation achieves 1.2 of the effect for the same effort, so only has to put in 0.83x the effort of the modern nation. This "effort" could be the number of shots needed to kill something, or really anything you can imagine<<
2) >>First World Nation A fights First World Nation B. Nation A has 3000 tech, Nation B has 2000. Hence, nation A has a TE of 1.3, nation B of 1.2. So nation A's troops etc are 1.3/1.2 = 1.08 =8% better than nation B's. This is because TE is measure relative to Modern, so to compare two TE's directly, calculate TEA/TEB to find the Technological Effectiveness of A relative to B<<

Basically, the tech modifiers dictate how well your military does in wars, how easily you can construct fortifications, planes, ships, train soldiers, build cities, et cetera. In construction, it merely lengthens the time you RP something, but in war it's important because if you have a TE of 1 and a nation with 5000 technology and a Weapons Research Center sends a soldier at you, you need 2 soldiers to kill his 1 soldiers, effectively.

Of course, good RP on your part can make up for TE, as can good use of Terrain, but the same counts for hostiles.

If you hae more questions, send me a PM, and I'll try explaining as good as I can.

Edit: On second thought, perhaps I should've sent this via PM...

Edited by Lynneth
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OOC: About the tech stuff:

Tech level: 5.50 {Third World: 0-299}
Tech Effectivness Multipler: 0.8 {Third World Scale}
Tech Effectivness: TE = 1+ 5.50 / 10000 = 1.00055

From 0-299 technology, Third World applies to you, with a multiplier of 0.8.

From 300-1499 tech, you're Modern. Then, the multiplier is 1.

From 1500 upwards, you are First World, and that is when the Tech Effectiveness-calculation comes in, and ONLY then, above 1500 tech.

Third world basically means: You can RP your nation to roughly the techlevel of the late 1980s, early 1990s. Abrams or Leopard tanks (or their equivalents) from the corresponding years in the military, etc. Basically, you're a 1980s/90s european/american nation in regards to technology. In video games, you have anything from this list and earlier: 1995 video games

300-1499 makes you Modern. That means you can RP every piece of technology that is available and NOT in testing as of 2009. In video games, you have everything we have IRL.

Except Halo. Because it's bad, and if you enjoy it, you should feel bad. >:|

(Don't mind my antihalo rant...)

1500 upwards makes you able to RP slightly futuristic stuff, up to roughly 2020. Be reasonable if you reach these levels. In video games, you have things we don't have yet. Like C&C 4. Half Life Episode 3. The Sims 4. WoW 2. That stuff. lol.

About the tech modifiers:

1) >>Three nations are trying to accomplish a task. One Third World nation, one Modern, one First World (2000 tech), with TE's of 0.8, 1, 1.2 respectively. Since TE represents a measure of relative effectiveness, the Modern Nation will have to put in a 1x effort, as it is the standard. However, the Third World nation only achieves 0.8 of the effect for the same effort, so will have to put in 1.25x the effort of the Modern Nation. Whereas the First World nation achieves 1.2 of the effect for the same effort, so only has to put in 0.83x the effort of the modern nation. This "effort" could be the number of shots needed to kill something, or really anything you can imagine<<
2) >>First World Nation A fights First World Nation B. Nation A has 3000 tech, Nation B has 2000. Hence, nation A has a TE of 1.3, nation B of 1.2. So nation A's troops etc are 1.3/1.2 = 1.08 =8% better than nation B's. This is because TE is measure relative to Modern, so to compare two TE's directly, calculate TEA/TEB to find the Technological Effectiveness of A relative to B<<

Basically, the tech modifiers dictate how well your military does in wars, how easily you can construct fortifications, planes, ships, train soldiers, build cities, et cetera. In construction, it merely lengthens the time you RP something, but in war it's important because if you have a TE of 1 and a nation with 5000 technology and a Weapons Research Center sends a soldier at you, you need 2 soldiers to kill his 1 soldiers, effectively.

Of course, good RP on your part can make up for TE, as can good use of Terrain, but the same counts for hostiles.

If you hae more questions, send me a PM, and I'll try explaining as good as I can.

Edit: On second thought, perhaps I should've sent this via PM...

OOC: Haha, thanks. I wouldnt mind some IC thoughts on this thread as well :)

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"I congratulate the nation of Krieg for taking a much more professional approach to the situation."

The Empire thanks the Top Gear nation for seeing we are taking the necessary steps to ensure a Peace full exsistance in Europe.

The Empire also wishes to know out of good faith how many Top Gear soldiers are currently patrolling our borders. We would hope the Top Gear nation Is not aiding the Scottish Nation in containment in an Ill-fated Motive. However we do understand that having Soldiers stationed doesn't always mean Ill fated motives, we understand you are attempting to keep the peace between the borders.

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The Empire thanks the Top Gear nation for seeing we are taking the necessary steps to ensure a Peace full exsistance in Europe.

The Empire also wishes to know out of good faith how many Top Gear soldiers are currently patrolling our borders. We would hope the Top Gear nation Is not aiding the Scottish Nation in containment in an Ill-fated Motive. However we do understand that having Soldiers stationed doesn't always mean Ill fated motives, we understand you are attempting to keep the peace between the borders.

30,000 personnel at present.

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OOC: nice, now we have a proper cold war situation :)

OOC

When I have 30,000 TG and 30,000+ Scottish troops at my door, any sane leader would obviously build up his defense, and yes, just like the Cold war in a way. The massive build up of troops on East and West Germany insured a stalemate and that no nation would be able to attack succsesfully.

Edited by Colerich Krieg
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**BREAKING NEWS**

The Empire of Krieg has been for awhile running a Conscription program for all Citizens ages 18-25. The Recruits have been trained in the highest skill possible in Urban, Suburban, and other local terrain Combat, in order to fend off an Invasion. Here we can see the Emperor congratulating and Giving a very warm hearted speech:

killzone2forall_2.jpg

A quick Exert:

"Brothers and Sisters, we are faced with a time of confusion, and chaos. The Scottish and Euzkadi have refused to recognize our stance as a reforming Centralist and peace wanting state. They have pushed us to build up and strengthen our defenses to assure our country does not fall.."

The Emperor possed for a Media camera with a shot with the newly graduated 76th Imperial Guard Brigade.

killzone.jpg

In this photo, we have the Emperor declaring the Centralist and Peacekeeping Reforms, and also stresses that even in time of peace, a strong defense is needed to ensure the safety from outsiders.

Last-Week-On-Killzone-----7.jpg

Now, for some shots at some of the Conscripted soldiers Urban warfare training:

794854killzone2helghast.jpg

helghastbh-wallpaper-1680x1050-01.jpg

Our soldiers look willing and ready to defend any and all attacks made on our peaceful, soverign country!

And lastly, here is an ongoing debate on the Centralist reforms being undertaken by the President's elected Counsil.

25a2oah.jpg

We hope this new Media update has brung hope to the Citizens of the Krieg Empire.

For Peace, for Reform, for the Empire!

Edited by Colerich Krieg
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OOC: Conscripts aren't as motivated and skilled as most volunteer forces. Just so you know.

OOC: Desperate times call for desperate measures. Drafting is one of those measures. Once I build up enough Conscripted forces on my Borders, Ill end the draft and train "Volunteer soldiers"

Also, Thats not to say I dont have any volunteers. My Nationalist Government instills that need into our citizens and and Happy to report we have positive reports of men and women rising up to counter the Scottish force :D

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Moments ago, a Platoon of Imperial Guards men, newly graduated, headed out for their stations on the now nicknamed "Unterwelt mauer" which rougly meant "Hells wall" or "Devils wall."

The men quietly looked at eachother as their transport neared their post. One of the men was a Spanish native, and the thought of having to stare at a wall encasing his other spanish brethern forced him to burst out crying. The other German soldiers all looked on with heavy eyes...

"Men, (said the 2LT in German,) Do not feel sad.. this is only temporray. The Emperor is wise, the Scottish are wise. Im sure they will work this out in no time.

The men all knew the Lt. was trying to cheer them up. they hoped he was right.

the 2LT then pulled out somthing from his pack. It was a Case of the finest Bavarian Brew this side of Europe ever tasted. The Germans eyes lit up at the site of a beer from their native German homeland.

"Were going to walk to that border, without our guns, and were going to have a beer with the guards on the other side. Whos with me?"

The German and Spanish troop all began cheering, as it seemed their day just got better.

Their Transport disembarcks them, they leave all weapons at their post, and the Platoon makes it way to a stretch of the border not yet fitted with a wall. The Germans began yelling "Wir haben Bier! Trinken mit uns!" as they approached the border.

Edited by Colerich Krieg
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UPDATE: Military movements.

Due to light of new Dutch peacekeeping forces, the Krieg Imperial Guard has begun moving back troops to be stationed around the Capital.

The Dutch forces have entered along with other national forces under the command of DUTCHBAT.

Edited by Colerich Krieg
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UPDATE: Military movements.

Due to light of new Dutch peacekeeping forces, the Krieg Imperial Guard has begun moving back troops to be stationed around the Capital.

The Dutch forces have entered along with other national forces under the command of DUTCHBAT.

dutch.png

DUTCHBAT and all the other international troops have been placed under the command of General Karremans - now Commander in Chief of SFOR- headquarters at Salamanca. A new field hospital and command center has been established at Camp Holland at the small village of Vistahermosa (just west of Salamanca)

47th_CSH0216.JPG

The new field hospital close to Camp Holland.

Edited by DeRaadspensionaris
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The Empire leases our remaining 100 Imperial Guard to General Karremans. This Battalion will fall out of the 22nd Imperial Defense Brigade and report directly to Camp Holland for orders. We will send a German-Dutch Translator if needed; however Im sure most of our Nederdeutschers would be able to understand the Dutch commanders fine.

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The Empire leases our remaining 100 Imperial Guard to General Karremans. This Battalion will fall out of the 22nd Imperial Defense Brigade and report directly to Camp Holland for orders. We will send a German-Dutch Translator if needed; however Im sure most of our Nederdeutschers would be able to understand the Dutch commanders fine.

There are minor differences between Dutch and Low German but sometimes a translator will be needed. The Bataillon is expected to patrol Salamanca itself and keep the town secure while SFOR will patrol closer to the border.

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OOC: I announced the construction of these air bases and Naval stations etc yesterday so Im posting their finishing now.

Here we have one of the completed Naval stations.

airealofdevonportnavalbasecalliopewharfs.jpg

Here is another as well.

377517386_8e5f9d67af.jpg

Here is a few of our completed Air bases.

doshen_tappeh.jpg

174-Kadena-Air-Base_src_1.jpg

Also here is another shot of a graduated Conscripts.

Image3.jpg

The Empire also contiunes to run around the clock patrols in the Inner sectors of the Empire while the Dutch peacekeepers maintain order on the border sectors.

88c100627e585c8ce2e0d239febecb16.jpg

Edited by Colerich Krieg
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The Empire has announced its plans to develop Sam missile sites to help further secure the nation against air attacks. These old Sam sites look to be around the Soviet area, but nethertheless the Empire will do its best to bring these up to as high a standard as our current Tech will allow.

3.jpg

SovietSA2.jpg

The SAM Site locations will look roughly like this:

COSO%20Range%20caAUG95%20SAM%20site%20LHL-285866.jpg

Edited by Colerich Krieg
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OOC: Announced construction of Radar and Com yesterday, here it is completed.

Here we announce the construction of Mobile and permant Soviet era Radar stations.

Here we have a mobile radar.

bg_radar_3.jpg

As well as another.

1L13-3-NEBO-SV-RLS-7S.jpg

Here is some of our perm. Radar stations that will be placed on our borders as well as Inner sectors.

radar-station.jpg

460px-Norman_Doppler_Radar_-_NOAA.jpg

We have modified our plans of Radar placement, The border Radar stations will compose of mainly Mobile Radar vehicles and the majority of our perm. stations will remain inland to prevent an attempt to knock our advanced communications.

Our announced plans for SAM sites have commenced as of the completion of our comm and Radar centers. Our SAM sites will be connect to these as well as our Offical underground wired communications line as a fall back incase our radar is destroyed.

The SAM sites and Underground Comm lines should be finished soon.

Edited by Colerich Krieg
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