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HIPACOM Wargame Simulation


The Zigur
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PARAMETERS:

No reinforcement allowed

Fixed Deployment

Objective: Wake Island and surrounding ocean

 

INTELLIGENCE REPORT FOR RED AND BLUE FORCE BELOW

 

OFFENSIVE FORCE DEPLOYED: IMPERIAL EURASIA (SIMULATION)

 

NOTE: ALL FORCES PREVIOUSLY ROLEPLAYED TO EXIST AND SUBMITTED TO GM FOR APPROVAL

 

NAVY:

2 Nimitz Class Aircraft Carriers (Full aircraft complement)

5 Ticonderoga Class Missile Cruisers

3 Arleigh-Burke AEGIS destroyers

1 Seawolf Attack Submarine

5 Wasp Class Transport Ships (3x SH-60 complement, 2x harrier complement)

 

ARMY (Attached to transports):

5 Marine Regiments (7500 soldiers)

125 amphibious assault vehicles (i.e. LAV-25, Amtrack)

 

DEFENSIVE FORCE DEPLOYED: UNITED OCEANIA (SIMULATION)

 

NOTE: ALL FORCES PREVIOUSLY ROLEPLAYED TO EXIST AND SUBMITTED TO GM FOR APPROVAL

 

NAVY:

3 Los Angelos Attack Submarines

2 Ticonderoga Class Missile Cruisers

 

ARMY (Based on Wake Island)

1 Infantry Battalion (800 Soldiers)

MIM-104 PATRIOT Battery

 

AIR FORCE (Based on Wake Island)

F-15 Fighter Wing (18 Aircraft)

E-3 AWACS (1 Aircraft)

 

 

 

 

 

 

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OFFENSIVE FORCE DEPLOYED: IMPERIAL EURASIA (SIMULATION)

 

RED FORCE ELECTS TO ENGAGE

 

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DEFENSIVE FORCE DEPLOYED: UNITED OCEANIA (SIMULATION)

 

BLUE FORCE ELECTS TO WITHDRAW ALL FORCES EXCEPT THE FOLLOWING:

3 Los Angelos Attack Submarines

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UNITED OCEANIA (SIMULATION) POST

 

SITREP

 

According to intelligence reports, U.O. forces stationed on Wake Island were heavily outnumbered and stood little chance of success against the Eurasian invasion fleet, therefore all surface based assets have been withdrawn to Midway Island. However, to tie up the enemy deployment, three U.O. Los Angelos Class submarines have remained to engage the Eurasian Fleet.

 

The submarines are currently all within two hundred miles of Wake Island and are seeking to score potential kills against the Eurasian fleet before withdrawing from the area. However, because red force is well equipped for ASW warfare, the submarines must be very careful not to be detected and destroyed. 

 

IMPERIAL EURASIA (SIMULATION)

 

SITREP

 

With the blue force withdrawing, all that remains are the three Los Angelos submarines that have remained behind to tie up our fleet. With the island abandoned, we have immediately landed all our Army units on the island. If the submarines attack us, they will be revealed to us and face retaliation by our ASW capable assets which are numerous. So long as we keep our ships arrayed defensively, an successful attack will be unlikely.

 

To counter the enemy submarine presence, we will immediately deploy all ASW assets attached to the fleet, which should allow us to detect any submarines that near the surface layer within torpedo range of our fleet. We will use our AEGIS and other close defense assets to defeat any guided missile threats. If the submarines do not attack within three days, we will ask the GM to close the wargame and begin our seven day deployment cooldown, and possibly reinforce the island against counter attack.

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