Jump to content

Speed Round

Recommended Posts

How about a speed TE round where the turns last minutes instead of a day? For example, have 1 turn every 15-30 minutes, and have the whole round last, say, 12-16 hours. The exact timing could be adjusted according to everyone's preferences.

The game mechanics would be like a normal TE round.

If server speed is an issue, the round could use an AWS instance rented for those few hours. It shouldn't cost too much - a donations or two from the round should easily cover the server costs.

Edited by Chintan
Link to comment
Share on other sites

Never would work, people could literally be sleeping for half of the round. That would be hell to fight anyone who could coordinate all day together too, rofl stomped every 30 minutes to an hour. 


6-12 hour interval days might be interesting for people that can't make regular updates.

Link to comment
Share on other sites

CN only takes a half hour or less around update. Often 10 minutes or less. Thus, it is not a "facebook game", it is a game for intelligent people with full social lives outside of the internet, and real world responsibilities. Please do not change this.


In addition, I don't believe the systems in place could process this type of speed. There is often an hour before statistics change, and several days before some records change.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...