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Defeat alert


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Proposition: Buff defeat alerts to do far more damage than they currently do.

As of now, I believe the damage is around 2 GA's worth of infra/tech damage, modified by the belligerent with the highest tech, and 600k cash.

What if we changed it to say, 6 GAs worth of infra/tech damage, and 600k cash? (Or, 2 * number of current wars infra damage. So fighting 6 wars = 12 GA losses of damage), and perhaps increase monetary loss too.


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