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Posts posted by Instr
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Heh.
If we were looking at an easy war, you should find this understandable because we had gotten curbstomped by Specify Other twice earlier this round; the first time, getting paired with a training alliance and with our pants down, the second time, getting attacked only 5 days after the last war and getting nuked while not holding nukes ourselves. When we attempted to counter Specify Other, SO made the deliberate effort to declare nukers on our non-nuclear nations and make our re-building even harder. Skia currently has about 7 members, out of an original deployment of 18 members. There is a reason for this. If our war had failed, the alliance would most likely have to disband, and this time, for real and permanently.
The original plan was to go after Misfits with War Doves, and Samwise is correct, I originally proposed going after Misfits with War Doves; it would have been a fun war since at the time War Doves and Les Fleurs du Mal (this is the proper name of the alliance, I would ask that you call it by that name) would have been vaguely an up-declare against Misfits.
Bombuator ended up calling around a similar time to us, and he wanted me to help us attack Warriors instead. I suggested he talk to Samwise and for us to add Warriors into the requisite war, and we ended up putting NDO, Warriors, and Misfits into the same war.
===As far as accusations of down-declares go, it was an ANS down-declare, a near-parity declare in total NS, and a . This is NGW's post, where he lists the pre-war stats
http://forums.cybernations.net/index.php?/topic/117879-merger-announcement/#entry3156585
The stats NGW should have included as well should have been infra levels, and when I had originally recorded the data, Warriors + Misfits had an infra level, according to my calculations, having about 120-129k infra total, while our side had only 110k infra total. So it was an infra updeclare, and our blitz was screwed up with only 17% of Warriors and Misfits being sent into anarchy at the time.===
With regards to the Protectorate crap; I thought it would have been funny to falsely list Warriors as our protector at the time, especially since we were planning on hitting them in about 72 hours. I like these kinds of tricks and traps, but I don't intend to cause undue offense.
I would be fine if, say, Specify Other were stuck handling junk PMs asking about a protectorate agreement with LFDM 2 days before we launched an up-declare and smashed them, but I have no special beef with Warriors. You hit Hershey's alliance last round 3 days out of war, but honestly their first war was rather easy and most hostilities had ended 3 days after the war started.
I do note of course that in PM, after accusing you of not having a sense of fun and taking out the protectorate agreement, you said that you were okay and fine with me so this volte-face is a bit of a surprise.
[b]I'm hereby apologizing to you on mine and Skia's behalf for the fake protectorate agreement and if you want to discuss this further, I'm always on IRC and we can set a time.[/b]
With regards to Misfits, no formal protectorate agreement was made and our nations were instructed to ghost Misfits, not seek protection with Misfits, until we could find a time to reform.
I have worked together in the past with Misfits, and we have been collegial in the past. I am not wholly happy with the way you hit War Doves earlier this round (packing them in with third-rate alliances and focusing them instead of others). I thank you for allowing our members to ghost you at the time, and I acknowledge that it is a show of bad form to participate in this joint attack on your nations. [b]I acknowledge that I am at fault for the improprieties I am involved with by attacking you and I am apologizing for that.[/b] As with Warriors, if you ever want to talk this out, I am usually on IRC and I am willing to talk through these issues with you.===
Paul... were you seriously considering raiding the remnants of Mume, an alliance that your friends in SO have rolled twice in not particularly an honorable fashion? FYI, you don't even need XP; you had enough wars to gain XP on all your nations, and we don't have substantial amounts of land. Is there some other issue I should be aware of? -
Small changes, adjustments; these are not documented and would not warrant changes on the main-game change log as it would quickly clutter up the change log.
IE, change of functionality to allow batch renaming through the pending / new user / user trick, change of the game so that failed ground attacks no longer provide XP, and a myriad of other things. -
i needed a trademule from bloodfury in TE, so he had me have pudding the carrier pigeon shit on you. Surprised you liked it.
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base rate should be 18m/300
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This is more like a thread necromancy of this thread from 2009, but:
http://forums.cybernations.net/index.php?/topic/51193-te-is-rapid-wha/
This is actually a pretty good idea, because the twice daily updates help alleviate the advantage people with good time zones have over others, and make the game a lot more playable for Euros.
You don't even have to make it so that you can collect twice a day, just make it so that there's both a mid-day and mid-night blitz in TE.Compare the player population of SE to TE; in TE, there are almost no Euros because people can't stand getting online at 6 AM in the morning to meet update blitzes.
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I see what's going on. :3
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I suppose this thread has amused me enough.
/shrug
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http://www.cybernations.net/nation_drill_display.asp?Nation_ID=455721
50 tech to whoever declares on him between now and 7-31 server. You are NOT authorized to do anything other than fire cruise missiles.
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Don't worry, I've been through worse.
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Anyone racing to max Econ generals? How about max level generals?
If you're racing, post here and post updates. We won't spy your generals away... I think. -
i hope you get rolled soon, MK.
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Since when did RnR grow to 282 members, though? And as far as I can tell, you absorbed the remnants of Creole. Interesting change of pace.
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Can you try to keep the MK-DoD flag drama out of my thread? Thanks. That was arguably the dumbest cancellation ever.
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I've tried assassination 5 times already, with 5 external successes but 5 internal failures. After update I will try again, but it strongly seems that something is wrong with the odds.
The opponent only has 1 general, and as far as I understand this means that if my assassination attack succeeds as a spy op, it should try for a 75% odds, then if it succeeds there, it should assassinate his general.
Is it in fact the case that if it succeeds, it first tests the 75% odds, then it randomly selects a generals slot, and if it's empty, it fails? -
It's probably controlled by your authority level in your alliance; I could check but you're probably set to manager level, not owner level, so you can't de-manager other users.
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Is this normal behavior?
I've launched 8 spy ops and I have authorization to launch a 9th on an unaligned. I don't think this should be normal, because I've only declared on 2 players today, and at the start of the day I had 2 active wars. IIRC, the game allows you only to do a number of spy ops equal to 2 + the number of active wars you have.
Mission Date Operation By Operation On Mission Type
7/22/2013 8:09:47 PM
Grahf
Ruler: Instr
Not An Alliance
Mazda
Ruler: King Masher
Alliance: Unavailable Destroy Cruise Missiles
Success, Not Caught
Details
7/22/2013 8:09:34 PM
Grahf
Ruler: Instr
Not An Alliance
Etopia
Ruler: Lady Bella
Nebula-x Destroy Cruise Missiles
Success, Not Caught
Details
7/22/2013 8:06:54 PM
Grahf
Ruler: Instr
Not An Alliance
Etopia
Ruler: Lady Bella
Nebula-x Gather Intelligence
Success, Not Caught
Details
7/22/2013 7:50:50 PM
Grahf
Ruler: Instr
Not An Alliance
Mazda
Ruler: King Masher
Alliance: Unavailable Gather Intelligence
Success, Not Caught
Details
7/22/2013 12:29:27 AM
Grahf
Ruler: Instr
Not An Alliance
Pearl Harbor
Ruler: SirBombAlot
Alliance: Unavailable Assassinate Generals
Failure, Not Caught
Details
7/22/2013 12:28:57 AM
Grahf
Ruler: Instr
Not An Alliance
Pearl Harbor
Ruler: SirBombAlot
Alliance: Unavailable Assassinate Generals
Success, But Caught
Details
7/22/2013 12:28:23 AM
Grahf
Ruler: Instr
Not An Alliance
Bracharia
Ruler: Slain
Dying Destroy Cruise Missiles
Success, Not Caught
Details
7/22/2013 12:28:17 AM
Grahf
Ruler: Instr
Not An Alliance
Bracharia
Ruler: Slain
Dying Destroy Cruise Missiles
Success, Not Caught
Details -
Since Admin is rapidly making changes to the game; would moderation / administration take action against a user-maintained changelog in the gameplay section, as changes are being made rapidly and are not necessarily being documented?
How about a known bugs list? -
Thank you, I was really rude in this thread and I am really impressed you overlooked my rudeness.
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A feature was recently added where if you change the new member title, then set a group of users to pending and then reapprove their membership, you'll be able to batch-change their member titles. I haven't tested it, but I suspect they'll lose all their special privileges when that occurs and you'll have to reset it, however.
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I've retested this on both TE and SE. On TE, a filter is in place, while on SE, at least the F-word is not filtered.
The title "gay as fuck" is accepted and displayed, where the censored text is the f-word. -
I seem to recall that the F word was not filtered while I had my title as "gay as fuck", but I am now unable to reproduce this issue. Either this issue never existed or it has been resolved.
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Yes, I'm reporting the fact that my mechanics exploit doesn't work as a bug. Just be nice; in the event you change it please don't make it mess with alliance seniority stats.
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Let's say a member has a title of "Will and Desire" (Mume). I make this member pending, and I change the "New Recruit" title to "safetitle" (previous titles have included "Very Very Gay" and "Macro-Terrorist"). The game will not update their title to either Very Very Gay, Macro-Terrorist, or safetitle, even though they technically do not have a title while pending.
Please fix this bug; it's part of a nice trick that allows you to group-change member titles by changing the New Member title and sending members into and out of Pending Status to reapply the member title. -
http://www.cybernations.net/nation_drill_display.asp?Nation_ID=522557
514972|Drizuz|Valdrizuz|The Grämlins|Pink|201786|Omas Nams|Citadel of Adun|The Grämlins|Aqua|Pending|0|50|0|5/15/2013 12:53:49 PM|Financial Assistance|3343194|
Apparently the Graemlins are no longer in possession of their umlauts.
Merger Announcement
in Tournament Edition Open World Forum
Posted
Hi Auctor, how's destroying alliances going for you today?