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Philter85

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Everything posted by Philter85

  1. When The Trade is at least 50% filled i will let the people vote as to if they will allow other colors
  2. Coal: Compexia Uranium: Compexia Cattle:Deer Park Pigs: Deer Park Iron: Lumber: Water: Wheat: Aluminum:Hockey Nation Marble: Sugar:Hockey Nation Spices: Initial infrastructure cost: -39% Infrastructure upkeep: -21% Population increase: 19.5% Citizen income increase: $0 Population happiness increase: 9.5 Initial land cost: -10% Purchased land area increase: 23% Natural growth increase: x0 Technology cost decrease: 0% Environment: 1 Soldier increase: 43% Soldier cost decrease: $-3 Soldier upkeep cost: $-0.5 Tank cost decrease: 0% Tank upkeep cost: -5% Aircraft cost decrease: -8% Aircraft upkeep: 0% Aircraft limit increase: 10 Cruise missle cost decrease: 0% Cruise missle upkeep: 0% Nuke cost decrease: 0% Nuke upkeep: 0%
  3. So this is a setup that will give you lower infra costs, Higher population, happiness,etc. Also people that sit in steel chairs while drinking a beer and reading books. I chose this setup in preparation for long term.(nukes later on, focus on infra and pop/happiness) Tech doesnt matter since when your small you sell it and when big you buy it from the small guys. let me know if your interested Here are the resources: Coal:Philter85 Uranium:Philter85 Cattle: Pigs: aleksanderfraser Iron: Lumber: Lead: aleksanderfraser Water: Fish: Wheat: Aluminum: Gems: BONUS: Steel Scholars Beer And the specs are: Initial infrastructure cost: -24% Infrastructure upkeep: -21% Population increase: 24.5% Citizen income increase: $4.5 Population happiness increase: 7 Initial land cost: -15% Purchased land area increase: 15% Natural growth increase: x0 Technology cost decrease: 0% Environment: 1 Soldier increase: 43% Soldier cost decrease: $-3 Soldier upkeep cost: $-1 Tank cost decrease: -8% Tank upkeep cost: -13% Aircraft cost decrease: -8% Aircraft upkeep: -25% Aircraft limit increase: 0 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20%
  4. Edit::If i change anything with silver i will let you know.
  5. might i suggest that we merge our trade circles? http://forums.cybernations.net/index.php?showtopic=41925
  6. Color can be voted upon now. Also Shameless ::bump::
  7. Resources: Aluminum: Iron: Lead: Lumber: Coal: Philter85 Marble: Oil: Uranium: Philter85 Water:EmperorDhruv Gold:EmperorDhruv Wheat: Rubber: Bonus Resources: Scholars Steel Construction Microchips Radiation Cleanup Beer Asphalt Automobiles Initial infrastructure cost: -42% Infrastructure upkeep: -26% Population increase: 8% Citizen income increase: $6 Population happiness increase: 11 Initial land cost: -10% Purchased land area increase: 35% Natural growth increase: x0 Technology cost decrease: -13% Environment: 11 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -8% Tank upkeep cost: -18% Aircraft cost decrease: -16% Aircraft upkeep: -25% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20% If interested Make a post here and/or send my nation a message. http://www.cybernations.net/nation_drill_d...ation_ID=249650
  8. I have coal and uranium if QhieR decides not to join just send me a PM.
  9. http://forums.cybernations.net/index.php?showtopic=37119 So now your in 2 trade circles?
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