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RobertFitzy

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Posts posted by RobertFitzy

  1. *Very large amount of members (over 201)

    *High expectation, such as being required to take tests, go through required auditing, etc

    *Dictatorship, one person controls the entire alliance

    I used to prefer the opposite but would often find myself in an alliance always chaotic with regime change, noobs joining who would create a crisis with their own agenda a week after joining, and there would be nobody around, with the alliance being dependent on a larger alliance anyway for tech, defense, and resources.

  2. I was one of the people that left after the Karma war myself for a bit anyway, I came back but I remember feeling like the game was done, where everything known had changed into a new world that was more or so going to repeat the same story again. That could be the reason so many left, the game was won (or lost for some) and this was as close we have come to a reset, politically anyway.

  3. I believe it started with GATO, one of their members who is probably not ever around anymore come up with the idea one weekend and it spread like wild fire. As for who ever created the first tech department is lost in history, we could find the oldest if allainces compared their oldest tech dept stuff and saw which was oldest.

  4. rerolling in a new place is harder then it sounds. You should stick with your current name if your attached to it because you will never like being someone new. Nobody does

    Fake Edit: I know Im using NpO, Pacifica is the little p now.

    Kinda implies you viewed Polaris as inferior to the NPO up to the point we passed them in score, Just sayin <_<

  5. I'm sure protectorates really kept NSO small[/sarcasm], its not protectorates that keep them small its leadership and structure. A lot of small alliances try to run themselves like larger ones and fail, a lot turn almost all their active member base into gov (Creating unneeded jobs just to promote members to it), treaty with every allaince they see, start doing FA before they even have internal stuff set up, and 50/50 of the time the leadership is doing it to grow their international ego's so they feel they have a say in global matters, and neglect the fact that you need active members to well out number gov and only low level subordinates can create the culture that makes the allaince thrive. If the ONLY place for members to TRULY enjoy being apart of an allaince and have fun is when they are in gov then its on the path to fail. (gov can be fun but it should not be the ONLY fun)

    that, that's what kills them and keeps them small combined; not protectorates

  6. don't waste another 3mil on revenge, he is just some young probably now inactive player which means he probably is not even going to no or care, I would just inform Sparta he is a ghost, warn others and move on to find a better tech seller (ask around in IRC channals for one). People are not going to remember the vengeance you dish out or have someone dish out on him probably even 3 hours from now.

  7. Just out of curiosity. Are you actually the guy in the vid or is it some meme I missed

    He is a reminder that after 10 years people still don't know how to ignore trolls

    as far as the topic go's if we are talking about alliances accepting people that deserted their last allaince, most seem to not care when they are smaller but the larger the allaince the more it may take to convince if they know about it, and its their loss when those members bail during war. If its alliances letting those that surrendered from them come back to them, I have not seen any ever go back, or enough to really know how its dealt with in reality.

  8. Its funny that you say its the end of responsibility when it is infact the start of an age of it.

    For years the only responsibility was around in the form of bowing to the NPO or you get rolled. Now its slightly different.

    yep know you have to bow to 13 separate power blocs or you get rolled

  9. I honestly kinda agree with the OP, there is a culture of ease that COULD make alliances/players more willing to "express" how they feel and lead to more conflict, which is what people wanted anyway, more conflict, less boredom

    I don't think for a second though anyone has the will power for that possible future shown in the OP to see the light of day. People will eventually drive others to the point "exceptions" will start being made on the EZI of people and other groups, believe me people have the tenacity to go on for years (I have seen it go on for a maximum of 10 years in another world) harassing alliances/people; that will cause many to break down into old punishing ways.

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