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Krunk the Great

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Everything posted by Krunk the Great

  1. Looks like blue atm but Jaaku isn't too terribly picky about color if it is to get trades.....I guess it can be any also dw already has sugar :-p reading ftw
  2. Our MoFA is searching for a trade circle and being the nice MoIA I am I decided to help :-p he's looking for 3br+uranium ------------------------------------- Aluminum: dwthegreat (LoSS Blue--Can Change if necessary) Cattle: Gems: Desert Ratz (LoSS Blue--Can Change if necessary) Iron: Lumber: Marble:dragonaspect (LoSS Blue--Can Change if necessary) Pigs: Spices:dragonaspect (LoSS Blue--Can Change if necessary) Sugar: dwthegreat (LoSS Blue--Can Change if necessary) Water:Desert Ratz (LoSS Blue--Can Change if necessary) Wheat: Uranium: -------------------------------------
  3. 1) Nation Name: Khaz Modan 2) Nation Ruler: Krunk the Great 3) Nation Link: http://www.cybernations.net/nation_drill_d...ation_ID=219578 4) Resources: Cattle/Marble 5) Desired Color(s): Blue 6) I agree to leave a notice from resignation of this circle at least 72-hours in advance: (A Yes/No answer will suffice here) Yesh (I do that anyway :-p
  4. My trade circle is cracking, two had other resource needs and one is quitting soon. I am inclined towards Blue but I'm more worried about me and the other two people being able to have their trades down. Im down to about 100k/day from about 1.5 mil per day since I lost the first two. If anyone could help me advertise as well that would be great Wheat- Lumber- Keodron Water- Cattle- Krunk the Great Marble-Krunk the Great Coal- Slayrse Oil- Slayrse Iron- naahmah Aluminum- Breal Rubber-Breal Freebies: Uranium- Keodron Fish - naamah Bonuses Breakdown: Initial infrastructure cost:-42% Infrastructure upkeep:-26% Population increase:21% Citizen income increase:$0 Population happiness increase:9 Initial land cost:-25% Purchased land area increase:35% Natural growth increase:x0 Technology cost decrease:0% Environment:1 Soldier increase:38% Soldier cost decrease:$-6 Soldier upkeep cost:$0 Tank cost decrease:0% Tank upkeep cost:-10% Aircraft cost decrease:-16% Aircraft upkeep:0% Aircraft limit increase:10 Cruise missle cost decrease:0% Cruise missle upkeep:0% Nuke cost decrease:0% Nuke upkeep:0% Uranium allows nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happienss. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled. Water increases number of citizens per mile before population unhappiness by 50. Construction requires technology level of 5 of greater.
  5. I has Cattle Marble though benepsilon--they already has pigs :-p Nation Name: Khaz Modan Nation Link:My nation link Resource 1: Cattle Resource 2: Marble Time in CN (approx): 7-8 months My trade circle is dissolving due to different resource needs
  6. *sigh* if only you had BOTH cattle and marble open
  7. Do all events give nothing but penalties to your country and you just pick the less severe penalty?
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