Subtleknifewielder Posted April 17, 2010 Report Share Posted April 17, 2010 (edited) [u]1001-2000 tech [/u]Decent weapons and armory (Early Arquebuses only for handheld firearms) Modern tactics (1400-1453) Basic stone forts Recent, but not modern, artillery Max 30% armed with gunpowder Population: 320,660 Soldiers: 25653 Garrisons: 51306 Cavalry: 5131 Artillery: 525 Ships: 51 (will divide this later) Carriers, Battleships, Frigates = Carracks/Caravels (big ships) Corvettes, Cruisers, Destroyers = Barques/Galleys (smaller ships) Submarines and Landing Ships = transport ships (Cogs, Flytes) Edited April 22, 2010 by Subtleknifewielder Quote Link to comment Share on other sites More sharing options...
Subtleknifewielder Posted April 20, 2010 Author Report Share Posted April 20, 2010 (edited) Revolts Currently applies to all Provinces Antrim, Armagh, Down, Fermanagh, Derry, Cavan, Donegal, Monaghan, Wicklow, Kildare, Dublin, Meath, Louth + 5% Taxes + 5% High taxes Churches: 5 [-5% revolt chance] Police Headquarters: 5 [-0.5% revolt chance] Schools: 5 [-1.25% revolt chance] Stadiums: 5 [-0.5% revolt chance] Agriculture Development Program: Better farming, [-5% revolt chance] Central Intelligence Agency: [-5% revolt chance] (National Spy Agency) Disaster Relief Agency: Reduces daily War Revolt Chance from +1% to +0.5% (Veteran Care Program--not currently at war) Great Monument: -5% revolt chance Great Temple: -5% revolt chance ==== still can, Pope can agree), invalidates religious Casus Bellis from nations of the same faith Great University: Technological advances more easy to gain, +2% spy odds (not assassination) Internet: More efficient messenger system (Messenger Corps) Interstate: Better roads for military and commercial travel (Road Development Program) Mining Industry Consortium: More available trade goods, easier to arm and rearm forces Movie Industry: -5% revolt chance (Theater System) National Environment Office: Less vulnerable to plagues, cleaner cities, -5% revolt chance, +0.1% population growth (Plague Treatment Center) National Research Lab: Technological advances easier to gain (National Research Center) National War Memorial: Reduces maximum War Revolt Chance to 10% Pentagon: Better generals, better troop morale, easier to develop tactics (Military Academy) Scientific Development Center: Technological advances easier to gain, +2% spy odds (not assassination) (Philosophical Encouragement Program) Social Security System: -5% revolt chance (Royal Assistance Program) Stock Market: Bankruptcy less possible (Merchant's Guild) Universal Health Care: Better treatment of disease, +0.1% population growth (Medical Training) Weapons Research Complex: Allows the RP of developing Rifling (Armament Development Center) ==== Great Monument, Great Temple, Great University, Hidden Nuclear Missile Silo, Internet, Interstate System, Manhattan Project, Mining Industry Consortium, Movie Industry, National Research Lab, National War Memorial, Pentagon, Social Security System, Space Program, Stock Market, Strategic Defense Initiative ==== Other Improvements/Wonders Banks: 5 Barracks: 5 Border Walls: 3 Clinics: 5 Drydocks: 5 Factories: 5 Harbor Hospital Intelligence Agencies: 5 Missile Defenses: 5 Naval Academies: 2 Naval Construction Yards: 3 Satellites: 5 Universities: 2 Anti-Air Defense Network ==== Federal Aid Commission: Allows secret supply shipments to nations at war (War Assistance Program) Edited April 22, 2010 by Subtleknifewielder Quote Link to comment Share on other sites More sharing options...
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