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It is so popular because....

1. Technology makes your people happy. Here's how the game currently figures the technology happiness bonus:

Technology = 0 then happiness = -1

Technology > 0 and <= .5 then happiness = +0

Technology > .5 and <= 1 then happiness = +1

Technology > 1 and <= 3 then happiness = +2

Technology > 3 and <= 6 then happiness = +3

Technology > 6 and <= 10 then happiness = +4

Technology > 10 and <= 15 then happiness = +5

Technology > 15 then happiness = + 5 + (Tech purchased * .02) up to level 200 tech

2. Having a higher technology level allows you to equip your soldiers and tanks with better weapons and gear. Technology is the most important bonus in ground battles compared to the bonuses for defending infrastructure and defending land area. The technology bonus effect works for both attacking and defending nations and adds bonuses to each nations battle odds.

3. Technology increases your nation strength by a multiplier of 5.

4. Technology lowers infrastructure upkeep costs up to a maximum 10% discount based on the following formula: (Technology Level * 2) / Nation Strength = Percent off infrastructure upkeep bill.

5. Technology increases your chances of spy operation/counter-operation success with the following equation: Number of Spies + (Technology Purchased / 20).

6. Technology increases damages caused in ground battles, cruise missile attacks, nuclear missile attacks, navy attacking and defending naval attacks, and aircraft bombing attacks by 0.01% per level of technology. If an attacking nation with 3,000 technology causes a defender to lose 20 infrastructure in a ground battle then based on this 'techbonus' the defender would lose a total of 26 infrastructure in the attack. (20 + (20 * (3000 * .01%)))

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It is so popular because....

1. Technology makes your people happy. Here's how the game currently figures the technology happiness bonus:

Technology = 0 then happiness = -1

Technology > 0 and <= .5 then happiness = +0

Technology > .5 and <= 1 then happiness = +1

Technology > 1 and <= 3 then happiness = +2

Technology > 3 and <= 6 then happiness = +3

Technology > 6 and <= 10 then happiness = +4

Technology > 10 and <= 15 then happiness = +5

Technology > 15 then happiness = + 5 + (Tech purchased * .02) up to level 200 tech

2. Having a higher technology level allows you to equip your soldiers and tanks with better weapons and gear. Technology is the most important bonus in ground battles compared to the bonuses for defending infrastructure and defending land area. The technology bonus effect works for both attacking and defending nations and adds bonuses to each nations battle odds.

3. Technology increases your nation strength by a multiplier of 5.

4. Technology lowers infrastructure upkeep costs up to a maximum 10% discount based on the following formula: (Technology Level * 2) / Nation Strength = Percent off infrastructure upkeep bill.

5. Technology increases your chances of spy operation/counter-operation success with the following equation: Number of Spies + (Technology Purchased / 20).

6. Technology increases damages caused in ground battles, cruise missile attacks, nuclear missile attacks, navy attacking and defending naval attacks, and aircraft bombing attacks by 0.01% per level of technology. If an attacking nation with 3,000 technology causes a defender to lose 20 infrastructure in a ground battle then based on this 'techbonus' the defender would lose a total of 26 infrastructure in the attack. (20 + (20 * (3000 * .01%)))

tl;dr It helps with just about anything in the game. :awesome:

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