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Green Team - 3 bonus set: Beer, FF, Construction


TBRaiders
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Our fish/wheat trade has given advance notice that he is leaving so we need a replacement. Link to my nation: http://www.cybernations.net/nation_drill_d...ation_ID=142641

The resource combos are:

Iron/Lumber

Aluminum/Pigs

Spice/Sugar

Cattle/Uranium

Marble/Water

Fish/Wheat

Bonus resources: Beer, Fast Food, and Construction.

All trade partners are green team and you must switch to green team to be a part of this ring. The current members in this ring are an average of 420+ days old, with my nation being one of the younger nations. I'd like to fill this last slot with an experienced nation to maintain trade stability, but will accept a younger nation who is committed long term.

Please PM me in-game if interested.

Edited by TBRaiders
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Aluminum – Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.

Cattle – Increases number of citizens +5% and lowers land purchase cost -10%.

Fish - Increases number of citizens +8% and lowers land purchase cost -5%.

Iron – Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.

Lumber – Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.

Marble – Lowers infrastructure purchase cost -10%.

Pigs – Lowers soldier upkeep cost -$0.50, increases soldier efficiency +15%, and increases number of citizens +3.5%.

Spices – Increases the purchased land area of a nation by 8% and increases population happiness +2.

Sugar – Increases number of citizens +3%, and increases population happiness +1.

Uranium – Reduces infrastructure upkeep cost -3%. Allow nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happiness. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled.

Water – Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 10%.

Wheat – Increases number of citizens +8%.

Bonus Resources:

Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.

Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.

Fast Food - Increases population happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.

A quick tally of the benefits from being a part of this trade circle:

Increases number of citizens +27.5%

Increases population happiness +9.5 (+14.5 total with all trades being on green team)

Lowers infrastructure purchase cost -33%

Lowers infrastructure upkeep costs -21%

Lowers land purchase cost -15%

Increases the purchased land area of a nation by 8%

Increases number of citizens per mile before population unhappiness by 50

Improves a nations environment by 10%

Lowers soldier purchase cost -$3.00

Lowers soldier upkeep cost -$0.50

Increases soldier efficiency +35%

Lowers aircraft purchase costs -8%

Raises the aircraft limit +10

Lowers tank upkeep costs -5%.

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