excessium Posted April 16, 2011 Report Share Posted April 16, 2011 (edited) Required : Coal, Gold, Iron, Marble Bonuses Are:Ashphalt, Autos, Beer, Construction, Microchips, RadCleanup, Scholors, Steel. Pm: http://www.cybernations.net/nation_drill_display.asp?Nation_ID=451912 Effect of selected resources: Initial infrastructure cost: -37.5% Soldier increase: 42.6% Nuclear Weapons cost decrease: -20% Infrastructure upkeep: -22.2% Soldier cost decrease: $-6 Nuclear Weapons upkeep decrease: -20% Population increase: 11.2% Soldier upkeep cost: $-0.5 Frigate purchase cost decrease: -25% Citizen income increase: $6 Tank cost decrease: -8% Frigate upkeep cost decrease: -38% Population happiness increase: 12 Tank upkeep cost: -17% Destroyer purchase cost decrease: -25% Initial land cost: -10% Aircraft cost decrease: -7.8% Destroyer upkeep cost decrease: -38% Purchase land area increase: 38% Aircraft upkeep cost decrease: -25% Submarine purchase cost decrease: -25% Natural growth increase: x0 Aircraft limit increase: 10 units Submarine upkeep cost decrease: -38% Technology cost decrease: -13% Cruise Missile cost decrease: -20% Aircraft carrier purchase cost decrease: -33% Environment: 2 Cruise Missile upkeep cost decrease: -20% Aircraft Carrier upkeep cost decrease: -38% Environment penalty reduction: -50% Other navy purchase cost decrease: -15% Global Radiation reduction: 50% Other navy upkeep cost decrease: -28% Edited April 16, 2011 by excessium Quote Link to comment Share on other sites More sharing options...
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