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WarriorConcept

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Posts posted by WarriorConcept

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    Psychological warfare is the only creative thing left in this cruel world. Sadly it is ignored by most other than the frequent attempts to spew so much garbage on the OWF that your opponents hate their lives and choose to end them (IC, of course).

     

    When I first saw the quick counter, I wondered how many nights VE waited in anticipation of being able to counter TOP. Causing likely opponents to prepare and remain up late is a pretty meaningful factor an alliance such as TOP gets to control, especially if an entry into war is inevitable.

     

    Delaying entry can burn out opponents psychologically. Anticipation can lead to a let down, especially since much of the excitement with war is actually that anticipation. As rulers age and have less time available to manage their affairs this can lead to considerably lower morale and ability to remain committed to a long term war.

     

    Over time, such psychological warfare results in an aggressor more quickly losing morale (especially in the rank and file) and in a war like this which will become a nuke fest for most of those rank and file nations it hurts morale significantly.

     

    When you add in the fact that TOP presumably had ample time to prepare their counter, resulting in minimal levels of their members waiting on the brink of war for nights on end, it's likely that simply delaying their entry a few days - let alone weeks - gives them a pretty significant morale advantage.

     

    ... of course, it's also possible that everything I wrote above really boils down to lolpsec rather than any strategic psychological warfare planning.

     

    But continuing our psychological warfare discussion,  knowing the timezone of your opponents and then attacking only an hour or so past when a ruler would normally go to bed or awake for their days is the next logical step. You can wear down their ability to maintain their life and deprive them of sleep. If you attack too much into their night, they have no hope and give up. But by strategically planning your attacks to correspond with time that is on the cusp of intense inconvenience but remaining feasible, you can force them into either remaining up late, arising early, or choosing to sacrifice their nation for the sake of sleep, knowing it was fully in their power to be at the helm during your attack and they chose to abandon their post.

     

    I am equally surprised no alliance chooses to basically peace mode their entire alliance, decom all their soldiers, and DoW when leaving peace mode with no soldiers (but keeping tanks for the initial blitz and their immediate destruction upon a single counterstrike), thus depriving opponents of all their opportunity to steal land, tech, casualties, and promising only a boring war of nukes, spies, navy, randcraft, and cruise missiles, slowly chipping away at years of hard earned work with minimal casualties to show for it.

     

    Oh so much is missing from this world of psychological warfare. Simply choosing not to nuke casualty happy enemies is but scratching the surface!

     

    To address the first half - we've been at war with MI6 so many of our members have been online for update already to continue fights/place staggers/pray someone comes out of peace / etc

     

    Also boring war would be boring :(

  2. Frankly, DoWing IRON and getting hit by VE/Umb and who knows who else will join in, isn't that enough for y'all? !@#$, by the end of this war, MI6 will be hurting there is no doubt to this. Let NPO hit us if y'all really want to use this thread to !@#$%* about terms given to NPO by many alliances including Umbrella. I am down for that. Not gonna be much left for NPO or anyone else considering the level of coverage we already got on us. 

     

    Your terms start now - get me to 5mil casualties. Go!

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