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Zacharias

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Posts posted by Zacharias

  1. It removes active members from the larger alliances that are in desperate need of them to be able to properly contribute, or even just maintain a stable population. As such, I see small alliances as a bad thing for cybernations. 

     

    Most alliances aren't new player friendly. Generally alliances just cycle through old membership every election. Active members get turned away (or fade away) from large alliances out of shear boredom. I know this from personal experience.

     

    What would REALLY be productive is to have old, politically inactive and intransigent alliances die off and be replaced and their memberships recycled into new alliances, unbound by the old ways.

     

    Even politically active alliances could use a fresh membership in government. For example, most of the wars happen because of grudges lasting between members of government of opposing alliances. If some one else was leading NPO or Umbrella pre-Equilibrium war chances are the war may have not happened. If the political aspect of the game was near constantly changing, people would become more interested in the game

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