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xAurelianx

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Profile Information

  • Gender
    Male

Previous Fields

  • Nation Name
    Cybertonia
  • Alliance Name
    Grand Lodge of Freemasons
  • Resource 1
    Gems
  • Resource 2
    Oil

xAurelianx's Achievements

Newbie

Newbie (1/14)

  1. Alliance management should be implemented. This game is meant to be a simulation. I don't know of any real life alliances that nations can hop on board without being approved, so why should it be different here? As someone else stated, I too have played other nation simulators which all had this feature and it was never an issue. To leave it out for the sake of giving new players something to do with ghost-busting makes little sense to me. I believe new nations should be given the option to swap their native resources once, perhaps with a pop up warning strongly encouraging them to sort a trade circle before making the change and a link to the appropriate forum to get them started. I would also like to see the ability to aid tech removed from the game. From what I see, it's used as a loophole to allow larger nations, who were meant to be paying more as their nations grew, to be able to purchase it at new nation costs. Changing it now would only leave the larger players at an advantage while crippling younger nations, though, and I realize that. Perhaps a new version of the game someday, then, where all of these ideas for implementation are sorted and everyone can start anew on a level playing ground.
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