Trades forever if possible
Trade Set-Balanced
Trades- Aluminum, Coal, Gold, Iron, Lead, Lumber, Marble, Oil, Rubber for gems, Water, Wheat, Silver
Bonus: Steel, Automobiles, Construction, Microchips, Radiation Cleanup, Scholars
Aluminum-
Coal-
Gold-
Iron-
Lead-
Lumber-
Marble-
Oil-
Gems-Bosoxmaniac159
Water-
Wheat-Bosoxmaniac159
Silver-
Resources-
Aluminum – Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.
Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and lowers infrastructure purchase cost -4%.
Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.
Iron – Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.
Lead – Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20%, lowers aircraft upkeep cost -25%, lowers tank purchase and upkeep costs -8%, lowers soldier upkeep cost -$0.50, reduces environment penalties for owning nuclear weapons by 50%, and lowers all navy vessel upkeep cost -20%.
Lumber – Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.
Marble – Lowers infrastructure purchase cost -10%.
Oil - Lowers soldier purchase cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, lowers tank upkeep cost -5%, lowers aircraft purchase cost -4%, and lowers all navy vessel upkeep cost -10%.
Gems – Increases citizen’s daily income +$1.50 and increases population happiness +2.5.
Silver – Increases citizen’s daily income +$2.00 and increases population happiness +2.
Water – Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 1.
Wheat – Increases number of citizens +8%.
Bonuses-
Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.
Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.
Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.
Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.
Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%.
Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.