Preamble: ANZAC Elite (hereafter ANZAC) is a predominantly white team alliance, but will accept members from other team colours. Nations who are a part of ANZAC Elite should do their utmost to assist the alliance in whatever ways they can, be it economically, militarily or politically.
The main focus of ANZAC is the defence of its members through whatever means necessary, and also to assist members in achieving their maximum potential as a nation; both economically and militarily. Furthermore, it aims to create a fun, relaxed, laid back and enjoyable alliance for all members.
Article I. - Naturalization Requirements
In order to attain membership in ANZAC Elite, prospective members are to register/sign up on our forums, and post an membership application.
Once accepted by ANZAC Elite Government the "prospective" member" becomes a fully fledged “ANZAC Nation” in ANZAC Elite. A ANZAC Nation is forbidden from joining another alliance without resigning from ANZAC Elite first. Any action other then this will be considered dual membership; which will be dealt with accordingly. Only ANZAC Nations can have government positions.
Article II. - Leadership
Section 2.01 Co-Founders/Joint Leaders who are the head of state for ANZAC Elite. They will oversee and manage the alliance as a whole.
Powers
Head of State - The Three Co-Founders/Joint Leaders who are Head of State of ANZAC Elite. As such the Three shall determine the political direction of the alliance.
Makes the final call regarding Declarations of War.
Appointments
Shall appoint members to Ministerial or Directorial positions as he sees fit.
Member Sanctions
Determine sanctions on alliance members up to expulsion and ZI-list.
May amend this charter at there discretion.
Any powers not delegated nor prohibited by this charter are reserved for the Three.
Succession - The Three are appointed for life.
Section 2.02 - The Minister of War - The Minister of War is the highest military position in ANZAC Elite After the Three who hold the rank of General of the Army. The MoW reports directly to the Three.
Duties
War planning
Military Policy and troop readiness
Military communication
Liaison with allied commanders
Section 2.03 - The Generals - The Generals are noted as the military strategists of the alliance. There shall be one 4 Star General for every 100 members. The Generals report to the Minister of War.
Duties
Preparation and training of the troops for battle
Training new nations how to fight via tech-raiding and small wars
Military Planning against the enemies of ANZAC so when the time comes to go to war, ANZAC will be victorious.
Article III. - Foreign Policy
ANZAC Elite is a primarily forthcoming alliance, but acknowledges the fact that military operations may, in specific circumstances, be necessary for the safety and well-being of the alliance. In cases where ANZAC is bound by treaty, the Four are the only votes necessary for approval. In cases where ANZAC is not bound by treaty, a vote of the Four is required.
Section 3.01 ANZAC will always attempt to resolve disputes via diplomacy first.
Section 3.02 ANZAC will view any attack on our members as a hostile act and retaliate in kind. Inactivity of a member is irrelevant to our enforcement of this policy.
Section 3.03 ANZAC will view any in-game spy operations against a member nation as an act of war.
Article IV. - Tech-Raiding
The use of tech raiding as a method beneficial to growth has been widely spread, and received, among the members of the Cyberverse. From these intentions, ANZAC Elite deems tech raiding an acceptable practice. It is also realized, however, that devoid of guidelines to govern such a sensitive practice. The following rules must be observed:
Nations residing on Red team are considered off limits from raiding.
Nations bearing an alliance affiliation shall NOT be attacked unless the alliance in question has a member count of 9 or less. Alliances that are a protectorate of another alliance. Any alliance larger than 10 requires the approval of the Four.
Unaligned nations (Alliance=NONE) are considered fair game. If the tech-raid goes bad, ANZAC will not assist member nations militarily or financially. In other words, members will be on their own if a tech-raid goes bad, an we hope you can take as good as you get. And don't !@#$%* an moan to us.
Member nations may only be involved in one offensive war at a time for purposes of tech-raiding
Reparations
ANZAC will not pay reparations to any tech-raid target that meets the previous criteria.
If a nation belonging to an alliance of more than 9 members is assaulted, reparations to the effect of 100% or higher shall be allotted to the victim, along with an immediate peace.
Members who continuously violate the Charter’s guidelines on tech raiding will be subject to member sanctions up to, and including, expulsion and being grinded into the dirt.
Article V. - Espionage
Section 5.01 As other nations consider espionage an Act of War, so does ANZAC. Any alliance that is caught spying on ANZAC will be met with hostile action.
Article VI: Nuclear Policy
Section 6.01 If a member of ANZAC is attacked with a nuclear weapon, ANZAC will allow the nuclear offender to be met with retaliatory nuclear strikes; no government approval necessary.
Section 6.02 The release of nuclear weapons may only be made once permission has been granted by the Four.
Article VII. - Amendments
It is recognized that as ANZAC Elite grows, This charter may need to be expanded.
Section 7.01 The Four may submit an amendment to this charter at there discretion.
Signed,
The Three Co-Founders/Joint Leaders,
commandobunny
dogsofwar
roguetpr.