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Montiablo

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Previous Fields

  • Nation Name
    Vercingetorix
  • Alliance Name
    FUN
  • Resource 1
    Gold
  • Resource 2
    Oil

Montiablo's Achievements

Newbie

Newbie (1/14)

  1. Making the environment an important feature of the game is okay... Paralyzing nations because of it is not. I'm relatively new at 31 days, and this update has totally crippled my nation. I went from making about $200,000 a day to $40,000, when combining a population drop of 10% with a happiness drop of 16... I have to form totally new trade circles and dismantle my nation and rebuild it to be an ecofriendly country. Not only that, but this update basically destroys any nation with a -1 environment trade resource. Who wants to trade, when the resource will lead to a 16 point drop in happiness? This will really discourage newer players from playing the game... Heck, I've put a month's worth of time and $40 in donations to this game, and honestly, with the sheer severity of this update, I don't think I'll play it anymore as long as this stands. I understand the importance of environment in forming a successful nation... However, this update SEVERELY over estimates the environment's roll, and in my opinion harms the fun and balance of the game.
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