I'm attempting to create a long term trade circle - this would benefit a lot of people more than the current resource set ups, though it's better for a higher NS range for sure. The bonus resources we gain from this are Steel, Automobiles, Beer, Construction, Asphalt, Scholar, and nuke capable.
Aluminum: Myself
Wheat: Myself
Water: Dafool33
Lumber: Dafool33
Coal: Trestan
Fish: Spherilion
Iron: Randall
Lead: Randall
Oil: Spherilion
Marble: Trestan
Rubber: ifm1989
Uranium: ifm1989
As you can see, we need the open spaces It's a solid set up, in my opinion - and we'll all benefit from it
Here's the benefits:
Initial infrastructure cost: -42%
Infrastructure upkeep: -26%
Population increase: 16%
Citizen income increase: $3
Population happiness increase: 9
Initial land cost: -15%
Purchased land area increase: 40%
Natural growth increase: 0%
Technology cost decrease: 0%
Environment increase: 10%
Environment decrease: -2
Soldier increase: 38%
Soldier cost decrease: $-6
Soldier upkeep cost: $-0.5
Tank cost decrease: -13%
Tank upkeep cost: -13%
Aircraft cost decrease: -16%
Aircraft upkeep: -20%
Aircraft limit increase: 10
Cruise missle cost decrease: -20%
Cruise missle upkeep: -20%
Nuke cost decrease: -20%
Nuke upkeep: -20%