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      Cyber Nations Forum Rules   07/03/2016

        Cyber Nations Forum Rules  
      In the process of registering on this forum, all players--including you--agreed to accept these terms and conditions and the terms and conditions of Invision Power Board. In doing so you essentially signed an electronic contract pledging to have read the rules and TOS and agreeing to follow the rules and TOS as written. It is your continued responsibility to read, follow, and keep up-to-date with the CN rules.
      The following are basic guidelines for use of the Cyber Nations community forum. Anyone caught disobeying these guidelines will be issued a warning. The forum staff works on a five warn limit policy unless the situation calls for more appropriate action ranging from a verbal warning to a double warn and suspension to an immediate ban, etc.   Just because something is not listed specifically here as illegal does not mean it's allowed. All players are expected to use common sense and are personally responsible for reading the pinned threads found in the Moderation forum. Questions regarding appropriateness or other concerns can be sent via PM to an appropriate moderator.   A permanent ban on the forums results in a game ban, and vice versa. Please note that the in-game warn system works on a "three strikes you're out" policy and that in-game actions (including warnings and deletions) may not be appealed. For more information regarding in-game rules please read the Cyber Nations Game Rules.   1.) First Warning
      2.) Second Warning
      3.) Third Warning (48 hour suspension at the forum)
      4.) Fourth Warning (120 hour suspension at the forum)
      5.) Permanent Ban   Game Bans and Forum Bans
      If you receive a 100% warn level on the forums, you will be subject to removal from the forums AND have your nation deleted and banned from the game at moderator(s) discretion.   If you are banned in the game, then you will be banned from the forums.   Process of Appeals
      Players may not appeal any in-game actions. This includes cheat flags, canceled trades, content removals, warn level increases, nation deletion, and bans from the game.   Players may appeal individual forum warnings. You may only appeal a warning if you can show with evidence that it was unwarranted or unduly harsh. If a reasonable amount of time has passed (no less than one month and preferably longer) in which you have demonstrated reformed behavior than you may request a warning level reduction. Wasting staff time with inappropriately filed reports and/or unfounded appeals will result in a warn level raise. Repeat incidences will result in a ban from the forum.   Bans are permanent. Banned players may appeal to the Senior Staff if they believe grounds exist (very, very rare) in which they state their case with evidence and why explain why they believe they deserve to be allowed back into Cyber Nations. This process is not quick and the investigation into cases may last three minutes or three weeks or more depending on the individual situation.   The only place where discussion of moderator action is acceptable is in the appropriate Moderation forum. Posting commentary on or disagreement with moderator action elsewhere will result in a warn level raise.   Posting
      All posts must be in English. Common phrases in other languages will be allowed so long as they are translated upon request. Foreign languages are permitted in signatures and avatars, however.   Certain areas of the forum require you to have a nation in either standard CN or CN:TE. If you have...   A SE and a TE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are allowed to post in either SE or TE areas of the forum. You must have your CN:TE nation name listed in your profile to post in the CN:TE section of the forum.
      Just an SE nation: You get one forum account. Your forum account name must match your SE nation or ruler name. You are not allowed to post in any TE areas of the forum.
      Just a TE nation: You get one forum account. Your forum account name must match your TE nation name or ruler name. Your must have your CN:TE nation name listed correctly in your profile. You are not allowed to post in any of the SE areas. You are allowed to post in the water cooler, question center and the moderation forums. Other than that, all your posts need to stay in the TE area.   Flame/Flamebait/Trolling
      Flaming is expressing anger or lobbing insults at a person/player rather than a character, post, idea, etc. Flamebait are posts that are made with the aim of targeting/harassing/provoking another user into rule-breaking. Trolling is submitting posts with the aim of targeting/harassing/provoking a specific group into rule-breaking. Forum users should not be participating in any of these, and doing so will result in a warning.   Topic Hijacking
      Hijacking is forcing the current thread discussion off of the original topic and usually results in spam or flame from either side. Forum users found hijacking threads will be given a warning.   Repeat Topics
      One topic is enough. Repeat topics will be locked, removed, and the author given a warning. Users found creating repeat topics after others were locked by staff will receive a warn raise.   Joke Topics
      Topics created as a joke are prohibited. Joke topics will be locked and the author warned. This includes topics in which the author is making an announcement “for” another in-game alliance. Humorous threads are permitted; it is up to the discretion of the moderation staff to determine what is merely satire and what is actually a joke topic.   Spam
      Spam is defined as creating posts or topics containing only contentless material of any kind. Users found spamming will receive a warning. Examples include (but are in no way limited to) posts containing nothing but smilies, "+1", "QFT", "this" any other one/few-word contentless combination, joke threads, or posts containing quotes and anything that counts as spam by itself. Adding words to a post with the express intent of avoiding a spam warn will result in a warning. These posts and other similar contributions have no substance and hence are considered spam. Posts of "Ave", "Hail" or any other one word congratulatory type are acceptable as one word posts. Emoticon type posts such as "o/" without accompanying text is still not allowed. Posts containing only images are considered spam, unless the image is being used in the Alliance Politics sub-forum and then the actual text of the image be placed into spoiler tags.   Posting in All Caps
      Posting large amounts of text in capital letters is not permitted. Use discretion when using your caps lock key.   No Discussion Forums
      There are forums that are not for discussion and are used strictly for game and forum staff to address certain issues, bugs, etc. The following forums are not open to discussion: Report Game Abuse, Report Forum Abuse, and Warn/Ban Appeals. Only moderators and the original poster may post in a thread, period, with absolutely no exceptions. Users found disobeying this guideline will receive an automatic warning for each offense.   Moderation Forums
      All Moderation forums also maintain pinned threads clearly marked as required reading before posting. Failure to read and follow required reading and procedure in a Moderation forum will result in a warning. Examples include posting requests in the wrong forum, failure to include all required information in posts, etc. The standard of conduct and enforcement of rules in Moderation forums is strictly enforced and the repercussions for disregarding rules or disrespecting staff are harsh. Read the pinned threads before posting and you will be fine.   Namecalling
      Excessive or unqualified namecalling is not allowed in IC forums; namecalling should also never make up the bulk of a post. Namecalling is prohibited entirely in all OOC forums.   Filtered Words
      Any attempts to evade the word filter will result in a warning. The terms we have filtered are filtered for a reason and no excuse for evasion will be accepted. Filter evasion includes censoring or deliberately misspelling part of a filtered word.   If you link to a website, image, video, etc., containing profanity, please post a disclaimer before the link. The moderation staff may still remove links if the content is deemed too obscene.   Harassment
      Forum users should not be stalking/harassing others on the forums. Anyone found stalking players from topic to topic, etc., will be subject to a warning.   Gravedigging
      Gravedigging is not allowed anywhere on the forums. Gravedigging is "bumping" old topics which haven't been active for quite some time (four to seven days is standard depending on the nature of the thread and how many pages back it had been pushed before bump). Your warn level will be raised if you are caught doing this.   The Suggestion Box and Black Market forums are partial exceptions to this rule. Suggestions/ideas in that forum may be posted in regardless of age PROVIDING that the reviving post contains constructive, on-topic input to the original topic or discussion. Black Market threads may be bumped by the author if there is new information about the offered exchange (i.e open aid slots). In the Player Created Alliances forum it will not be considered gravedigging to bump a topic up to a year old, so long as the alliance in question still exists and it is not a duplicate thread.   Signatures
      Those who fail to read and abide by these rules will have their signatures removed and receive a warning.   You may have only one image per signature which may not exceed the maximum size of 450 pixels wide by 150 pixels tall. You may have no more than 8 lines of text and text size cannot exceed size 4. Each quote-tag, image and empty line count as a line.   Inappropriate Images and Other Disallowed Images
      Images that are sexual in nature or have sexual overtones are prohibited. It is up to the discretion of the moderation staff to determine what constitutes sexual overtones. Depictions of kissing are permissible provided there are no sexual implications. Images depicting female nipples are prohibited outright.   Making “ASCII art” is prohibited regardless of the image depicted.   Using photos or likenesses of another Cyber Nations player is also prohibited.   Drug References
      Images and posts promoting illegal drug use are prohibited. References to drugs are acceptable only if the moderation staff deems that it is not promoting the use thereof.   Obscene Content and/or "Account Suicide"
      Anyone caught posting vulgar material (including but in no way limited to pornography, "gross," "tubgirl," "lemonparty," photos depicting RL illegal acts such as violence towards humans or animals, child pornography, death photos, and any other obscene or offensive material in either text form or picture form) will have their account(s) permanently banned, and their ISP contacted along with any other applicable internet and RL authorities.   OOC Threats / Revealing Personal Information
      An OOC threat of any nature will equate to an automatic ban from the game and forums. Likewise, the publishing of personal information of any other player without their explicit permission is grounds for warning and/or a ban from the game depending on the severity of the offense.   Death Threats / Death Wishes
      A death threat or a death wish of any nature (including but not limited to telling another player to commit suicide) will result in at very least a 40% warn level increase and 2 day suspension from the forums, with harsher punishments, including a complete ban from the forums and game, up to the discretion of the moderation staff.   Quoting Rulebreaking Posts
      Do not quote any post with obscene content or any other content that has to be removed by the moderation staff. Doing so makes it more difficult for the moderation staff to find and remove all such content and will result in a warn level increase. Putting rulebreaking posts of any kind in your signature is prohibited.   Forum Names
      With the exception of moderator accounts, all forum accounts must match up exactly with the ruler name or nation name of your in-game country. Those found not matching up will be warned and banned immediately. Forum account names may not be profane or offensive.   Multiple Forum Accounts
      With the exception of moderators, if you are caught with multiple forum accounts, the multiple account(s) will be banned, warn level raised, and your identity will be announced by a moderator to the CN community so rule-abiding players can take IC action against you. Multiple forum account offenders will receive a varying percentage warn level raise and/or a permanent ban on a case-by-case basis.   Posting For Other Players
      Posting for banned or suspended players is prohibited, as is posting for any person without a nation. This includes making warn and ban appeals on their behalf.   Imitation &. Impersonation
      Imitation in terms of this forum is mimicking the posting, avatar, or signature styles of another user in an attempt to be satirical or generally humorous. Impersonation in terms of this forum is copying the posting, avatar, or signature styles of another user in order to present the illusion that the person is in fact that user. Imitation is fine and can be quite funny. Impersonation is disruptive and is warnable. Please pay attention to the subtle difference between these two concepts.   A player may not impersonate another player by emulating the characteristics of someone else's past or present account in an attempt to harass, stalk, or flamebait. Creating a new forum account in an attempt to impersonate a standing account will result in deletion and banning without notice.   Any attempt at imitation and/or impersonation of moderators and game staff is strictly prohibited and will be met with harsh repercussions.   Avatars
      Size for avatars is limited by the forum mechanics, therefore there is no size issue for a user to worry about. Avatars must be in good taste, and any avatar containing a picture that is too violent, disgusting, sexually explicit, insulting to another player or staff member, etc. will be removed. Avatars that are potentially seizure inducing will not be permitted. Players may not "borrow" the avatars of any moderator past or present without permission.   Swastikas and Nazi Imagery
      The swastika may not be used in signatures or avatars. Pictures of swastika's are acceptable for use in the In Character (IC) sections of the roleplay forums, so long as its context is In Character, and not Out Of Character. Pictures of Hitler, mentioning of the Holocaust, etc... have no place in the roleplay forums, since these people and events existed in real life, and have no bearing or place in the Cyberverse. Other Nazi or SS imagery is forbidden in all forums.   Moderation Staff
      The revealing of the private identities of any Cyber Nations staffers past or present is strictly prohibited, and thus no speculation/accusation of identity is allowed. Doing so is grounds for moderator action against your account appropriate to the offense, including a full forum/game ban.   Claims of moderator bias should be directed to the highest level of authority--the Head Game & Forum Mod/Admin, Keelah. Claims of moderator bias without supporting evidence is grounds for a warning.   Blatant disrespect of the moderator staff is strictly prohibited. This includes but is not limited to spoofing moderator accounts in any way, sig/avatar references, baiting, flaming, rude demands, mocking, attitude, and unsubstantiated claims of bias. They are volunteers hired to enforce the rules. If you have a problem with the way a moderator is enforcing the rules or the rules themselves please contact Keelah.   Attempting to use the moderation staff as a weapon by abusing the report system in an attempt to get another player warned or banned is strictly prohibited.   Do not ask about becoming or campaign to become a moderator. The moderators are drawn from CN membership but moderation positions are by invitation only. Asking to become one will substantially decrease your chances of ever being asked.   Aiding Rule Violators
      Any user found to know of a serious rule violation without reporting it to a game moderator (eg. knowledge of a user with multiple nations) will be given a warning or, in more serious cases, have their nation deleted.   Aiding Banned Players
      Any user found to be harboring, aiding or otherwise knowingly helping a banned user will be deleted. This includes knowing of their existence within the game without reporting it to the game-moderation staff.   Questionable Actions and Content
      The forum rules are not designed to cover every scenario. Any action that is seen to be counter-productive or harmful to the forum community may be met with moderator action against your account. The Cyber Nations Moderation Staff reserves the right to take action against your account without warning for any reason at any time.   Private Transactions
      Nation selling and other private transactions via such auction sites like eBay is against the Cyber Nations terms and conditions. While our moderators cannot control what people do outside of the game you are not allowed to promote such private exchanges on our forums without expressed permission from admin only. Anyone found to be engaging in such activity without permission will be banned from the game.   Advertising
      Advertising other browser games and forums is prohibited. Soliciting donations towards commercial causes is also prohibited. If you wish to ask for donations towards a charitable cause, please contact a moderator before doing so.   Extorting Donations
      Donations are excluded from any kind of IC payment. Anyone found extorting others for OOC payments will be warned in-game and/or banned.   Third Party Software
      Third party software is not allowed to be advertised on these forums by any means (post, signature, PM, etc). These programs can easily be used to put malware on the user's computer, and as such can cause huge security issues. Anybody who is caught spreading links to these will at the very least have their warning level increased.   Other Forum Terms & Rules   Please take a moment to review these rules detailed below. If you agree with them and wish to proceed with the registration, simply click the "Register" button below. To cancel this registration, simply hit the 'back' button on your browser.   Please remember that we are not responsible for any messages posted. We do not vouch for or warrant the accuracy, completeness or usefulness of any message, and are not responsible for the contents of any message. USE THE WEB SITE AT YOUR OWN RISK. We will not be liable for any damages for any reason. THIS WEB SITE IS PROVIDED TO YOU "AS IS," WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.   The messages express the views of the author of the message, not necessarily the views of this bulletin board. Any user who feels that a posted message is objectionable is encouraged to contact us immediately by email. We have the ability to remove objectionable messages and we will make every effort to do so, within a reasonable time frame, if we determine that removal is necessary.   You agree, through your use of this service, that you will not use this bulletin board to post any material which is knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise violative of any law.   You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
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Mogar

Something Old...

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Treasure Island. Who wouldn't want to find an island with buried gold? This story starts in 1700 with a girl named Kiyoko, born on the island of Dejima, Nagasaki, Japan. Born the daughter of a servant woman and an employee of the Dutch East India Company, Kiyoko was not given a very enjoyable life until 1712, when her family moved to Amsterdam with her father, though he did not acknowledge her as his daughter he maintained her mother as a Servant as a sort of atonement to ensure Kiyoko was not living in what he saw as the complete poverty of the Asians in comparison to his refined European taste.

 

Her mother, Yoshiko died soon after they reached Amsterdam, and Kiyoko took it poorly, culminating in her eventually burning down her Father's Manor and escaping to England. Now being a young exotic girl in England all alone was not the wisest of ideas, but she had enough money taken from her father that she would manage for a few days until she had thought of the next step in this rather rash plan she had come up with. The first Inn she had reached that she felt seemed inactive enough that she would be left alone was the The Quiet Horse's Inn. A run down looking place, the furniture was nothing like she was used to in her father Manor and far closer to what she had remembered in Dejima. So much for refined european tastes, she thought to herself. Kiyoko paid the Innkeeper, an old Irish woman, for the next week and asked for her meals to be brought to her.

 

The next several days were spent reading, she had learned how to read both Dutch and English at an early age due to her father's business, and soon learned that the so called "New World" the Europeans had found were said to be lawless, the Caribbean no longer a place for unhindered travel. Piracy had existed in Japan as well, it was common knowledge on Dejima who needed to be bribed to ensure safe passage, and with the Dutch East India Company as the monopoly of the island, they quickly made friends with those who did the pirating, turning a blind eye to their actions in exchange for their selection of targets focusing on the other East India Companies, providing the Dutch goods to be delivered cheapest and safest to Europe.

Rob Selby, a poor sailor and occasional pirate, had checked in a few days later. The two finally met downstairs around the fireplace just before dinner time, the crackling of the fire the only sound other than their voices in the tavern. The exotic woman had inspired many questions for him, and for her, an attraction to the freedom and anonymity the seas provided. The two talked for hours and as the liquor flowed and with careful topic selection on Kiyoko's part, Rob came up with the idea the two should run off together to the new world and have a new start. Of course they would need money for this, she had a reasonable amount saved up, but Rob was wise enough to have her get a taste of the pirate life before trusting his future with the beautiful but mysterious stranger.

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Of course, Kiyoko had her own motives to agreeing to such a thing as well, he claimed to be a pirate and it would serve her well to see what skills he offered her before partnering up with him. It would be about a week later when they were both standing on the deck of The Wandering Compass, A decent sized vessel, the Captain was a man who went by the name of Wyatt "Commodore Chops" Craggs. Kiyoko could immediately tell he was a man who had experience in the job, he ran a tight ship and she found use assisting in cooking and her skills with a blade would be what Craggs would want out of her now. Their ship was coming up upon the merchant ship they had chosen. Ironically it was a VOC vessel, the company her father had worked for. Carrying tea and other goods from the far east, it would be easy to fence and turn a quick profit.

Kiyoko stood next to Captain Craggs, he glanced at her and then returned his gaze to the ship they were gradually gaining on. "This is the hardest trick of pirating, Lass. You raise the black too early, and they will try to run, too late and they'll panic and put up a hard fight...no, you have to raise the flag at just the right time." He mused, waiting until they were about a thousand feet away from their prey before nodding to the man who stood at the back of the boat waiting to do just that. Their prey quickly slowed and they pulled up aside, the crew throwing the grapples and pulling the vessels tight next to each other. Kiyok was chosen as part of the boarding party, as was Selby. They both went over to the merchant ship and Kiyoko stood next to the Captain as he began talking to his counterpart, who handed Craggs the ledger. "It's all there, you'll find everything where it is supposed to be in the hold." Cragged simply nodded, and handed it to the first mate to begin to instruct the crew of where their priority cargo were and begin the process of taking it. 

Selby and Kiyoko did their jobs and were carrying the boxes to their own ship when Kiyoko noticed one of the pirates slipping into a backroom. Puzzled, she put down the box she carried, her hand resting on the sword on her belt as she pushed open the door slowly. On the other side stood one of her pirate "friends", and a female passenger, he had bound her hands and stuffed a piece of her dress into her mouth, silencing her screams. Before she even knew what she was doing, she had drawn her sword and pressed the point into his back, "I think you should reconsider your actions." She said quietly. the man's hands raising away from the poor woman. As he turned he reached for his own blade, but with a flick of her wrist she slit his throat, cutting him down where he stood.

The first mate came barging in a few seconds later, "What the fuck is all the commotion in here?" He asked, quickly adding, "What the fuck did you do?" after he saw the dying man bleeding upon the floor. Kiyoko shrugged, "He was about to rape this poor girl, I couldn't let him do that and ruin our captains reputation, now could I?" she asked rhetorically. "Well..." he trails off as the bleeding man gave a final shudder and then lay still. "You're going to have to explain this to the Captain, bring her along too." he said, nodding at the tied up woman before heading back to the deck. Kiyoko untied the woman, cleaning her up a bit, "You're safe now, I won't let anyone else hurt you." Kiyoko whispered quietly to her, leading her out of the makeshift bedroom and up the stairs to the Captain.

 

The situation did not go over well with the crew, but the Captain understood. Once the cargo was finished loading, they cut the lines and sailed off, having done their duty as british citizens to deny the dutch any profit. At port, the Captain would later afford Kiyoko a second share of the take from the haul, the share that the man she killed would have gotten. Commadore Chops did have a reputation to uphold, one that he had gotten by treating all vessels he plundered with respect so long as they followed the code.Rape was one of the few things pirates considered a crime and he felt her actions while rash, were entirely appropriate, especially given the fact Kiyoko was a female herself, Craggs understood she would probably not want to be spending her time upon a vessel alongside someone capable of such an action.

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Months passed, and with them Kiyoko's skills grew. Nearly a third of the crew that was making the journey to the Caribbean was quite unhappy with the arrangement of allowing a woman to be a crew member, but after several fights breaking out over attempted assaults on her, those who were displeased with the situation learned to keep their mouths shut and opinions to themselves. By now you're probably what happened to our boy Rob Selby, well, Rob began training with Kiyoko upon the deck at 3 bells at night, allowing her to maintain the aura among the crew that she knew what she was getting herself into,, and when she learned everything she could from him, others who were more supportive of her upon the ship began taking up the task. 

By the time she arrived in Nassau, she was far more skilled as fighter, and had enough within the crew would prove to be a troublesome force against their future prey in the Caribbean. They would spend 3 days in Nassau refitting to go back out and actually find themselves a bounty, it was expected the crew would spend several thousand pieces of eight enjoying the land, though there was about a thousand other pirates on the island competing for the same prizes and Craggs did not expect them to be getting the best tips until The Wandering Compass had made a name for themselves. 

Kiyoko felt as though she was in an alien world, the weather much more ideal than where they had came from, and all sorts of music wandered through the entire town upon the warm salty breeze and to her as she stepped off the ship, along with Selby and about half the crew. They went together to the closest pub, already moderately crowded even though the sun had not yet set. Kiyoko kept to herself, content to be on solid ground and have fresh food. Selby and Kiyoko enjoyed a nice meal of lamb and wine, a much welcomed change of pace from the alcohol rations they had gotten used to over the past several months. As to be expected, their crew did not keep to themselves or quiet for very long...

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"You don't understand. A simple AI is no threat. Even a human-level AI is no threat. The threat comes from a super-intelligent (ie. self-improving) AI, which is the end goal of AI development. Why would a machine with more intelligence than all humans combined be silly enough to print out "must kill all humans"? Time means little to such an intelligence. If it takes 200 years to convince humans to entrust it with assets necessary for the achievement of its goals, that's a-ok. A contained super-intelligence is not a controlled super-intelligence. The only way to guarantee that it cannot have its way is to cease all interaction with it (at which point there is no purpose in keeping the machine around). So long as there is at least one human to interact with it, that human can be manipulated to serve its purposes.

Now, this may not be bad, nor are AI magically supposed to be malevolent Skynet !@#$%^&*. If you tell it to maximize the production of paperclips in your factory, it will obediently do as you said. Unfortunately, it may determine that the most efficient way to do this is to convert all available materials on the planet toward paperclip prodution, and end all activity that is antithetical to this end (like human life). THAT is the control problem. How to get an entity that is smarter than everyone in existence by orders of magnitude, to do what you want in the way that you want."




Unintended consequences have been a reoccurring theme in the particular story w҉̻̜e͓̭͖̖̙ͅ have been telling, and the creation of even a handful of additional population within the Caribbean in the early 18th century, along with potentially knowledge they should not have had led to a few changes that shifted the balance of the new world quite dramatically.

Treasure Island, while a well crafted literary work, was not entirely factual. Many of the characters involved however were, there did once exist a man known as Captain Flint did in fact capture a large amount of treasure, which alongside the same treasure that the other pirates of the day during the Nassau experiment led to the city remaining a pirate den, its reach slowly expanding throughout the Caribbean and the Spanish Main.

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