Islamic Republic Posted May 29, 2010 Report Share Posted May 29, 2010 (edited) Looking For: Gold: Me Silver: Me Lead: Craig Mellor Coal: Gems: cjg1075 Wood: Water: Wheat: Pigs: Iron: Fish: Craig Mellor Aluminum: cjg1075 Bonus Resources: Fine Jewelry,beer,steal,scholars. Total bonuses: Increases number of citizens per mile before population unhappiness by: +50 Population: +20.7% Income per Citizen: +9.50$ Happiness: +12 Environment: +1 Technology Purchase Cost: -5% Purchased Land Cost: -5% Increased Purchased Land Area: +15% Infrastructure Purchase Cost: -21.9% Infrastructure Upkeep: -17.2% Soldier Efficiency: +49% Navy Purchase Cost: -15% Navy Upkeep Cost: -20% Cruise/Nuclear Missile Purchase Cost: -20% Cruise/Nuclear Missile Upkeep Cost: -20% Aircraft Purchase Cost: -8% Aircraft Upkeep Cost: -25% Tank Purchase Cost: -8% Tank Upkeep Cost: -12.6% Soldier Purchase Cost: -3.00$ Soldier Upkeep Cost: -1.00$ Reduces Environmental penalties of Nukes: -50% This is a strong set of bonuses gives you the best of all worlds. High pop boost due to environment/bonuses. Good reductions to infrastructure cost/upkeep. High boost to economy threw happiness/increased income.Good Military boost due to upkeep/cost reductions as well as a big boost to soldier efficiency. A few minor boost such as cheaper land, more land for less, and being able to support higher populations/infrastructure with less land and a small reduction in technology cost. Technology is expensive. (also lets you have nukes without effecting your natural economy/population/environment as much) Edited May 30, 2010 by Fanatic Quote Link to comment Share on other sites More sharing options...
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