Gecko Posted October 24, 2009 Report Share Posted October 24, 2009 (edited) Resource list: - Aluminum - Coal - Gems - King Alias - Gold - Iron - Lead - Lumber - Marble - Ensemble - Oil - Ensemble - Rubber - King Alias - Silver - Uranium Bonus Resources: Fine Jewelry, Construction, Steel, Ashphalt, Automobiles, Radiation Clean-Up, Microchips, Scholars Economic effect: Income: +$17 Happiness: +13 Infra cost: -35.2% Tech cost: -12.6% Land cost: -10% Land bonus: +38% Environment: +1 Env. Penalty: -50% Bill effect: Infra UpK: -23.7% Soldier UpK: -$0.5 Tank UpK: -16.97% Nuke UpK: -60% Navy UpK: -38.44% Aircraft UpK: -25% Military effect: Soldier eff.: +42.56% Soldier cost: -$6 CM cost: -20% Nukes cost: -20% Tanks cost: -8% Navy Cost: -27.33% Aircraft Cost: -15.21% Aircraft Limit: +10 Edited October 24, 2009 by King Alias Quote Link to comment Share on other sites More sharing options...
Micv Posted October 24, 2009 Report Share Posted October 24, 2009 Oil and Marble http://tournament.cybernations.net/nation_...tion_ID=1000245 Quote Link to comment Share on other sites More sharing options...
SalviusAurelius Posted October 24, 2009 Report Share Posted October 24, 2009 I replied to your post in my topic. I'm interested. Quote Link to comment Share on other sites More sharing options...
Gecko Posted October 24, 2009 Author Report Share Posted October 24, 2009 Oil and Marblehttp://tournament.cybernations.net/nation_...tion_ID=1000245 MicV, your added Quote Link to comment Share on other sites More sharing options...
Gecko Posted October 24, 2009 Author Report Share Posted October 24, 2009 I replied to your post in my topic. I'm interested. I could trade lead for water, we'd lose Scholars and Radiation Clean-Up but that doesnt bother me. Whaddya say? Quote Link to comment Share on other sites More sharing options...
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