dealmaster13 Posted April 23, 2009 Report Share Posted April 23, 2009 # Fallout Shelter System - $800,000 - Allows 50% of your defending soldiers to survive a nuclear strike (Does not prevent nuclear Anarchy but does prevent troops from being totally depleted), Reduces tank, cruise missile, and aircraft, losses from a nuclear strike by -25%, Reduces nuclear vulnerable navy losses by 12%, Reduces nuclear anarchy effects by 1 day. Requires 500 infrastructure, 200 technology. Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15. A Radiation Cleanup does affect nuclear anarchy affects caused by be nuked prior to actually getting the bonus resource. On the other hand, my Fallout Shelter System did not register nuke hits taken prior to getting the wonder. This slight mistake cost me quite a bit :/ Is this a bug, or is it simply set this way? If the FSS really doesn't affect previous nukes, I think that it should be changed so that it matches the Radiation Cleanup's nuclear anarchy affect reductions. Thanks Quote Link to comment Share on other sites More sharing options...
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