Nietzschee Posted February 8, 2009 Report Share Posted February 8, 2009 (edited) The Required resources are: Coal, Iron, Lead, Lumber, Oil, Marble, Gold, Cattle, Rubber, Aluminum, Wheat, and Water The Bonus resources are: Steel, Construction, Asphalt, Automobiles, Scholars, Microchips, Radiation Cleanup, Beer Trade Circle List: Cattle - Nietzschee Coal - Iron - Dutchy Lead - Lumber - Oil - Nietzschee Marble- Gold- Dutchy Rubber - Aluminum - Wheat- Water- Bonuses: Initial infrastructure cost: -42% Infrastructure upkeep: -23% Population increase: 13% Citizen income increase: $6 Population happiness increase: 11 Initial land cost: -20% Purchased land area increase: 40% Technology cost decrease: -13% Environment increase: 20% Environment decrease: -1 Soldier increase: 38% Soldier cost decrease: $-6 Soldier upkeep cost: $-0.5 Tank cost decrease: -13% Tank upkeep cost: -13% Aircraft cost decrease: -16% Aircraft upkeep: -20% Aircraft limit increase: 10 Cruise missle cost decrease: -20% Cruise missle upkeep: -20% Nuke cost decrease: -20% Nuke upkeep: -20% Edited February 8, 2009 by Nietzschee Quote Link to comment Share on other sites More sharing options...
Nietzschee Posted February 9, 2009 Author Report Share Posted February 9, 2009 bump Quote Link to comment Share on other sites More sharing options...
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