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Cheap Infra, New Nations Come (no set color, aqua preffered)


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The Required resources are:

Coal, Iron, Lead, Lumber, Oil, Marble, Gold, Cattle, Rubber, Aluminum, Wheat, and Water

The Bonus resources are:

Steel, Construction, Asphalt, Automobiles, Scholars, Microchips, Radiation Cleanup, Beer

Trade Circle List:

Cattle - Nietzschee

Coal -

Iron - Dutchy

Lead -

Lumber -

Oil - Nietzschee


Gold- Dutchy

Rubber -

Aluminum -




Initial infrastructure cost: -42%

Infrastructure upkeep: -23%

Population increase: 13%

Citizen income increase: $6

Population happiness increase: 11

Initial land cost: -20%

Purchased land area increase: 40%

Technology cost decrease: -13%

Environment increase: 20%

Environment decrease: -1

Soldier increase: 38%

Soldier cost decrease: $-6

Soldier upkeep cost: $-0.5

Tank cost decrease: -13%

Tank upkeep cost: -13%

Aircraft cost decrease: -16%

Aircraft upkeep: -20%

Aircraft limit increase: 10

Cruise missle cost decrease: -20%

Cruise missle upkeep: -20%

Nuke cost decrease: -20%

Nuke upkeep: -20%

Edited by Nietzschee
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