devil69 Posted January 22, 2009 Report Share Posted January 22, 2009 (edited) Resource list: Aluminum- Cattle-devil_6_9 Coal- Gold- Iron- Lead- Lumber- Marble- Oil-hotspur Pigs-devil_6_9 Rubber- Uranium-hotspur Bonuses: Asphalt, Construction, Scholars, Steel, Microchips, Cars, Rad. Clean up Economic effect: Income: +$13.5 Citizens: +8.67% Happiness: +5.5 Infra cost: -35.2% Tech cost: -12.6% Land cost: -19% Land bonus: +38% Environment: +1 Env. Penalty: -50% Bill effect: Infra UpK: -23.7% Soldier UpK: -$1 Tank UpK: -16.97% Nuke UpK: -60% Navy UpK: -38.44% Aircraft UpK: -25% Military effect: Soldier eff.: +63.94% Soldier cost: -$6 CM cost: -20% Nukes cost: -20% Tanks cost: -8% Navy Cost: -27.33% Aircraft Cost: -15.21% Aircraft Limit: +10 Edited January 23, 2009 by devil69 Quote Link to comment Share on other sites More sharing options...
rjhotspur Posted January 23, 2009 Report Share Posted January 23, 2009 Oil & Uranium here, will switch colour if we get off the ground. http://www.cybernations.net/nation_drill_d...ation_ID=277172 Quote Link to comment Share on other sites More sharing options...
devil69 Posted January 25, 2009 Author Report Share Posted January 25, 2009 bump Quote Link to comment Share on other sites More sharing options...
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