KingemO93 Posted January 7, 2009 Report Share Posted January 7, 2009 I have added the following Wheat: Sugar: Which give you the following Increases number of citizens +12% Increases population happiness +1. Need the following Fish: Jake2345 Furs: Wine: redtaz Gold: KingemO93 Silver: NoXiOuSII Gems: Coal: Jake2345 Lumber: NoXiOuSII Lead: KingemO93 Iron or Oil (I Don't Care): redtaz And we'll get the following Scholars - Increases population income +$3.00. Fine Jewelry - Increases population happiness + 3. Affluent Population - Increases number of citizens +5%. Depending on if we get Oil or Iron we'll get one of the following (Oil)Microchips - Reduces technology cost -8%, increases population happiness +2. (Iron)Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. And it will help you like the following Increases number of citizens +13% Lowers land purchase cost -5%. Triples the natural growth of a nation. Lowers technology cost by 5%. Increases citizen’s daily income +$13.00 Increases population happiness +10.5. Lowers infrastructure purchase cost -10% Lowers infrastructure upkeep costs -8%. Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20% Lowers aircraft upkeep cost -25% Lowers tank purchase and upkeep costs -8% Lowers soldier upkeep cost -$0.50 Reduces environment penalties for owning nuclear weapons by 50% Lowers all navy vessel upkeep cost -20%. Increases the purchased land area of a nation by 15% Increases soldier efficiency +8% nation link: http://www.cybernations.net/nation_drill_d...ation_ID=285001 Quote Link to comment Share on other sites More sharing options...
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