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MAROON Trade circle


Genau

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Need two maroon nations for what is now an uncompleted CSN trade circle.

We need:

-oil

-coal

We already have the rest covered.

When completed, this trade ring will include:

Water

Wheat

Lumber

Iron

Marble

Aluminum

oil

rubber

coal

gold

lead

pigs

And the BONUS RESOURCES:

Asphalt - Lowers infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.

Automobiles - Increases population happiness +3. Requires Asphalt and Steel.

Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.

Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.

Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10.

Radiation Cleanup - Removes 1 day of nuclear anarchy. Improves a nations environment by 10%. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.

Steel - Reduces infrastructure cost -2%. Requires Coal and Iron

POST HERE AND CONTACT ME IN-GAME TO APPLY

http://www.cybernations.net/nation_drill_d...ation_ID=192451

Edited by Genau
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