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Ludacrism2

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Everything posted by Ludacrism2

  1. To clarify for those who are confused, FOK is NOT cancelling any treaty with TGE.
  2. Thanks for all the support guys, we appreciate it
  3. Completed Please Close This Topic
  4. I am prepared to offer 18 million for a donation deal. Please PM me ingame. Nation: Nation of Power Ruler: Ludacrism2 I am prepared to send 1st payment today.
  5. Come on guys, you know you want to join!!!
  6. WE NEED YOU!! FORUMS: sae.uni.cc Article I- Government Structure Emperor Emperor is the head of the Empire’s government. He leads all military forces and heads the Empire as a whole. Emperor may cut down laws passed in the Council. The Council may then hold a vote for the entire alliance to vote on. If majority support the law, Emperor is overruled. Replacing the Emperor To replace the Emperor, the Council must provide a legitimate reason for removal and then a vote must be held in the Council. If a majority of votes is in favor of removal, than the Emperor will be removed and then a vote will be held to elect the next Emperor. This vote will include ALL members of the South Arctic Empire, not just Council members. Magistrates- APPOINTED BY EMPEROR WAR Magistrate- Heads armies of the empire under the Emperor. Answers only to the Emperor himself. No one Else. Can appoint other Generals. Internal Magistrate- Heads all internal affairs within the empire. Handles recruitment, aid, etc. Can appoint jobs that fall under his jurisdiction. Foreign Magistrate- Heads all of the foreign related-topics that have to do with the empire. Stays up to date on what is going on in the CN world. May appoint diplomats who will answer only to the Foreign Magistrate. The Council The council consists of 10 Councilors(subject to change) who are elected by the people. The Council creates and passes laws. They may override a decision made by the emperor if they get a majority vote. If there is no majority vote for stopping Emperor’s decision than Emperor’s decision goes. Term for councilors is two months. Article II- Foreign Affairs, War, and the rest Relations: South Arctic Empire will try its very best to maintain, strong relations with other alliances. MDP: Reflects strong ties with the other alliance. NAP- No hostilities between alliances. Stable relationship. Conflict: If a member of another alliance attacks a member of South Arctic Empire, the empire will use diplomatic means to resolve the situation. If that fails, then we will resort to war. BUT ONLY AS LAST RESORT. Declaration of War: A DECLARATION of War must be called by the Council, but if Emperor is against it, the Council, will again, need a majority vote. But if Emperor wishes to go to war he may not until a Declaration of War is called. Tech Raiding: Tech raiding anyone is not permitted. No member of South Arctic Empire may tech raid ANY other nation in Cybernations. Article III- AID Starter Aid: The starter aid that a new nation joining the Empire receives is 1 million. May increase if person sending aid is in a good mood. WILL NEVER BE BELOW 1 million unless Empire is in a state of Economic Crisis. Aid(In General): Aid may be requested at any time in the correct forum. Will be approved or disapproved by the Internal Magistrate or anyone he appoints to take care of the job. Article IV- Amendment To Amend the South Arctic Empire Charter, a there must be a vote in the Council and a majority of the vote should be in support of the amendment. ARTICLE V Everyone must have a good time in the South Arctic Empire.
  7. I thought it would be easier here because lots of alliances are on these forums, but apparently its not working out too well. I'll have to go to their forums then... Thanks though.
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