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Posts posted by Wing01
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A cybernations alliance declares war on the population of a state? Thats just about as crazy as it gets!
This is true.
TDSM8 will restore order to CN and RL
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I understand these gentlemen would like to have a word with you regarding this DoW or whatever:
OOC: Mind you I'm not a Michigan fan, but I have good friends who are.
Also...
Pomi
Why so Serious
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Now I'm really regretting getting you guys peace!
Hey Slayer
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It was a sad day when we were forced to disband and merge. If only my coup had succeeded! Blast my ignorant spies telling me Wing went to dance on the grave of Ann Arbor! He wasn't there at all! We carpet bombed the ruins for nothing!
I always knew you were out to get me.
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GOOD LORD. they are back
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i like this idea crowdog. lets talk soon
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No comment. But i do love Tyga
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o/ good work everyone
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It was a pleasure working with everyone on this alliance. We gave it a good run fellas.
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Today marks both a grim and glorious day for myself and those participating in this venture with me. Today, marks the creation of the new alliance Tigers Damn Sexy Mate, and thought we leave TDSM8 to make our own way, a move that both fills us with sorrow and hope, we will never forget the support they gave us as members and now as protectors. So without further adieu, we give you the charter of Tigers Damn Sexy Mate, and say hello to the white team.
Section I: Average Monkey Rules1.1 – Don’t screw around with affiliated Nations. This is probably the most important rule of any alliance. If you do it, expect to get some serious hell.
1.2 – You may challenge another member of the alliance (see fights for details). You may also place bets on the fights, but you must have the money at the time of the bet.
1.3 – You must aid other members. This is a must, if you don’t help the alliance you cant be in the alliance. End of story.
1.4 – You will probably never find out what the name means. You don’t need to know it, you shouldn’t want to know it, just fight and deal with it. If you find out what the name is you may never speak of it. Spreading the meaning is punishable by perma ZI.
1.5 – You may vote for the smaller positions of the alliance. You may also run for the smaller positions in the alliance. If we are running a senator you must vote for said senator.
1.6 – Do what your told and don’t ask questions.
1.7 – Elections occur every month for Huggles the Rampaging Clown (Foreign Affairs), Death Shatterrer of Worlds (Domestic Officer), and Judge Dread (Chief Justice). You will also vote for minor officers and Lts.
Section II: The Heads
2.1 – The Heads are made up of the three founding fathers of this alliance. They make all the decisions when it comes to signing treaties, declaring war, and helping arrange fights. These nations are the leaders and should be respected as such.
2.2 – Do not ask the Heads questions.
2.3 – Do NOT ask the Heads questions.
2.4 – If a Head leaves the alliance, the other two heads will appoint his replacement. The Head rules until it becomes obvious he is no longer doing his job, and then appropriate action will be taken.
Section III: Kicking Each Other’s Asses and Placing Bets
3.1 – You may challenge another member of this alliance at any time. Sometimes that member may refuse, in which case the Heads will tell you not to fight.
3.2 – You may only use Tanks, Soldiers, and Dog Fights. CRUISES AND BOMBERS ARE PROHIBITED. The fight continues until one-side !@#$%*es out, or one party is anarchied. If neither nation is anarchied, then the winner will be decided on a point system held by the officials. This point system will be based off the number of soldiers, tanks, airplanes, infra, land, and tech lost in the fight. If a nation is anarchied they must be peaced out immediately. The winner will be paid a bonus, and both sides will gain reparations for their damages.
3.3 - Both fighters must provide battle reporst in their respective threads so the judges and officials can decide who has won in case neither nation is anarchied.
3.4 – There will be one fight a week for ever 30 nations of the alliance. Any other fights are not sanctioned by the alliance and will be ordered to stand down.
3.5 - Fighters who break any of the rules are immediately disqualified.
3.6 – A member may place a bet on a certain fight in order to gain money, depending on the odds. The member must have the money at the time of the bet and will aid this money to a designated nation till after the fight where it will be given to the winner.
3.7 – If you try to cheat a bet, we will come for the money or your tech. End of story.
Section IV: Gangs and Street Crews
4.1 – The Basic layout of the military goes as follows (In order of rank):
Heads Stand Over Everything
Platoons Consist of:
1 General
3 Lieutenants
Each Lieutenant stands over 3 Squads of 3 members all with in 1k NS of each other
Each Squad has a Sergeant who will report into the Lt. Every week.
Each Member must check in with their Sgt. Every week.
4.2 – The Most active and effective squad every 2 week will be paid a bonus.
4.3 – The Squad members are responsible for aiding and fighting along side each other. You will be placed in a squad, you do not pick them.
4.4 – IF you are told to attack someone by a Head or General. You attack them. Don’t ask questions, just do it.
4.5 – Generals are picked by the heads, while Lt. are voted in by the people.
Foreign Affairs: Bringing the Cake
5.1 – We will sign any sort of treaty revolving around Defense and Aggression but no NAPs. These are worthless, get over it.
5.2 – Tech raiding of unaligned nations is allowed. Once again, get over it. However, tech raiding of aligned nations is not allowed at any level except one man alliances. Period.
Section VI: Mischief and Mayhem
For Members Eyes Only.
Section VII: Officials
Head Monkey – This position is held by the big cheese. He has the final word on any and all alliance related activities and heads the alliance. Nuff said.
Huggles the Rampaging Clown – Works as the Minister of Foreign Affairs, runs the FA portion of the alliance as well as the diplomatic corps.
Big Momma – Acts as the head of the banking and interior corps, including aid, trades, and alliance interior activities. Also, helps maintain and run the boards.
Hivemind – Heads of the recruitment and education section. This seat is held by the head of our membership department and works to maintain a solid recruitment movement.
Blood God – Runs the arena. Talk to him if you need Arena help.
Signed,
Wing01 - Head Tiger
Tyga - 2nd in command
Jamanada - 3rd in command
Orkules - does whatever he wants
Zahg - Official Unofficial Jelly God of Tygas Damn Sexy Mate
EDIT:1
Today, our allies and brothers at TDSM8 declared war on the evil menace known as Michigan. We will not stand idly by and watch our brothers go to war without us. We hereby declare war on the menace known as MichiganEDIT:2
Also, while we are at it, we hereby declare our support to TDSM8 and Camelot to take down the evil Michigan.EDIT:3
Well this has been a busy day. Due to inactive leadership, there were a total of three coup attempts made all which failed. While the current government wishes this hadn't happened, Tygas Damn Sexy Mate has decided to merge back into TDSM8. Thank you for all the support. -
Thx for the support guys. we knew we could count on you.
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and i shall make a support thread to support the secondary support thread of the support thread to support us
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i support these support threads
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I'm hanging that poster on my wall.
SO DREAMY
all thanks to you former
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The Government of Shinra Corporation approves of this announcement.
why thank you czer
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awww yea, i brought sexy back.
edit - also, first
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Good to have you back bro. I would also like to thank MK for bein there for us. you guys are awesome and we appreciate it.
o/
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much love for our brothers at UFA.
o/ UFA
o/ TDSM8
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o/ SC
o/ TDSM8
o/ aqua wub
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The Mudkips with Materia Treaty
A MDP between TDSM8 and the ShinRa Corporation
I. Preamble
We, the undersigned alliances, in recognition of our common values and interests and in pursuit of our collective security, strength, and prosperity, enter into this binding agreement in furtherance of those goals. The signatories commit themselves to upholding the obligations they freely undertake by signing this pact.
II. Nonaggression and Discourse
A – The signatories will refrain from coordinated military action against the other signatory. If a signatory found to be engaging in military action against the other signatory it will be subject to immediate expulsion from this pact and full military retribution.
B – All disputes between signatories will be resolved via private diplomatic channels.
C – The signatories recognize the value of unity and will refrain from public discourse towards the other signatory that can be considered inflammatory, hostile, or harmful to the strength and prosperity of the signatory alliances.
III. Defense and War
A – In the event that any signatory comes under attack, it is compulsory that the other signatory will come to the assistance of the attacked party.
B – An attack on one signatory shall be considered an attack on both signatories and will be met in defense by the other signatory with all means of assistance available. This assistance is mandatory and may not be overridden or mitigated by any means, including but not limited to conflicting agreements.
C – Assistance is defined as military, economic, intelligence, diplomatic, and all other forms of aid the signatories are able to provide.
D – Signatories shall not engage in offensive military action against any alliance which the other signatory is obligated by treaty to defend.
IV. Diplomatic and Economic Assistance
A – The signatories recognize the mutual benefits provided by economic cooperation and may engage in voluntary programs designated for economic assistance or trade.
B – Should any signatory become involved in war, it is the duty of other signatory to offer diplomatic aid toward the peaceful resolution of that war, should such be requested by the signatory engaged in hostilities.
C – The signatories pledge their diplomatic support to one another and will retain unity in all public discourse.
V. Termination of Membership
A – Any signatory may terminate its membership in this pact following a period of no less than 72 hours following the notification of the other signatories. Termination of membership removes the former signatory from all terms and obligations of this pact and will not occur until after the aforementioned 72-hour period has passed.
VI. Ratification
A - The undersigned alliances affirm that they have approved this pact by whatever means they have in place for such approval, and that they do so without reservation or duress.
Signed for TDSM8
Head Monkey - Stumpy
Big Momma/2nd in Command - Wing01
Huggles the Rampaging Clown - Manonation
Master of Disaster - Orkules
HiveMind - Mike_sher
Blood God - Zahg
Judge Dread - UncleStalin
Signed for the ShinRa Corporation
Chairman of the Board- The Corrupt Teacher
Director or Public Relations- Kia Vecanti
Director of Public Safety- Kamil (Czerwony)
Director of Urban Development- Mon
Director of Human Resources- Logan Frederick
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I am watching you.
creepy.....
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Better now?
Much better
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epic announcement.
Its an honour to be apart of this group.
o7
Paragon Ascendancy
in Alliance Politics
Posted
congrats guys