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Posts posted by Arieg
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For those of you with MSN or Yahoo I'd suggest acquiring the other participants IMs, mine is marines6103004085@yahoo.com. Makes RPing a heck of a lot easier.
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Islands already got ate by the Bastillo but the territory is all yours
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[quote name='Subtleknifewielder' date='02 March 2010 - 07:13 PM' timestamp='1267575418' post='2211933']
Hah hah...but seriously, this computer doesn't have paint...the closest thing is photeditor.
[/quote]
Point out the country and I'll get it for you, I'm working up the big national map to put at the top of the nation thread right now. -
[quote name='Subtleknifewielder' date='02 March 2010 - 07:00 PM' timestamp='1267574669' post='2211912']
And if the answer is no to the first question?
[/quote]
Then you will be ridiculed -
Do you know how to use paint? And do you have a photobucket?
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[url="http://i124.photobucket.com/albums/p3/marines6103004085/maps/AECNbasewborderCN5.png"][img]http://i124.photobucket.com/albums/p3/marines6103004085/Misc/AECNbasewborderCN4.png[/img][/url]
Clicky for world map.
[img]http://i124.photobucket.com/albums/p3/marines6103004085/Misc/FRE.png[/img]
[b]Erusean Confederation [/b]
Primary Languages: English
History:
Population: 250,640,000
Government: Democratic Socialist
[u]Military[/u]
PERSONNEL
Population fit for Military Service : 70,040,000
Active Military Personnel: 1,850,000
Active Military Reserve: 1,200,500
Active Paramilitary Units: 450,000
ARMY
Tanks: 10,678
Armored Personnel Carriers: 9,567
Towed Artillery: 9,546
Self-Propelled Guns: 1,450
Multiple Rocket Launch Systems: 1,050
Anti-Aircraft Systems: 3,265
NAVY
Aircraft Carriers: 12
Destroyers: 62
Submarines: 78
Frigates: 90
Patrol & Coastal Craft: 120
Mine Warfare Craft: 25
Amphibious Craft: 35
AIR FORCE
Total Aircraft: 10,560
Helicopters: 3,150
Erusean Aircraft Carriers
-CV-
Albion
Wasp
-CVN-
Saratoga
Reprisal
Ranger
[u]Strategic Weapons[/u]
Naval (SLBMs)
8x Typhoon class submarines (x1200 warheads mounted on SS-N-20 'Sturgeon' SLBMs (20 missiles per SSBN))
Land Based
120x SS-25 'Sickle' Road Mobile ICBMs (120x warheads)
150x SS-27 'Sickle B' ICBMs in hardened silos (x900 warheads)
Bomber Groups
x70 B-1B 'Lancers'
x55 Tu-160 'Blackjacks'
(x1250 warheads various methods of delivery)
+250 Tactical nuclear weapons
+350 Stored weapons
Total Stockpile: 4070 nuclear warheads
[u]Economy[/u]
Economic Status: stable
Economic System: government regulated market
Major Exports: grain, consumer goods, medical supplies, military hardware
Major Imports: steel, copper, petroleum products
Conflicts:
Trade Agreements:
Military Alliances: Republic of Khislav
World Status: Superpower
Capital City: Farbanti
Major Religions: Christianity -
No, its not related to cybernations stats, I'm giving you a template to fill out (its in the first post). As far as military stats keep it within reason, such as if your the size of Germany it would probably be a good idea to base your numbers off of theirs or at least use those numbers as a starting point and then alter it to your preferences.
Speaking of the template go ahead and start filling it out and pic a nation on the map, I'm about to launch the nation sheet.
As far as GMs this is going to be a dictatorship, but I'll only step in when I have to (such as someone totting a superweapon). I have faith in you guys being reasonable human beings however. -
I'll admit the far left continent was heavily influenced by Usea but that came from playing Ace Combat 4 for I don't know how many hours.
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The goal right now is to have us embroiled in a cold war maybe even having it lean toward the commencement of hostilities.
A city is a city, about the only ones that will matter will be your capitals and whatever you choose to include in your conflicts.
Its a new setting entire civilizations are going to pop up, heck were not even using earth here (continent wise).
Add: Map is up. -
Any input? Ideas? Thoughts? (keep the weird stuff to yourself).
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Map- http://i124.photobucket.com/albums/p3/marines6103004085/maps/AECNbasewborderCN5.png
GeoMap- http://i124.photobucket.com/albums/p3/marines6103004085/maps/AECNbasewbordermountains2.png
Year start: 1989
Rules
Technology will be late 80s, if it wasn't flying, floating, or rolling by 1989 I don't want to see it.
Nuclear, biological, and chemical weapons are not on the table for use in unscripted warfare.
Nuclear events will result in the permanent destruction of the target, if you nuke a city it is gone.. period.
No more then 3 superpowers
No more then 4 major powers
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Superpower
PERSONNEL
Active Military Personnel: 1.5 to 2.5 million
Active Military Reserve: 1 to 2 million
Active Paramilitary Units: 350,000 to 450,000
ARMY
Tanks: 8,000 to 20,000 tanks
Armored Personnel Carriers: 7,000 to 12,000
Towed Artillery: 8,000 to 10,000
Self-Propelled Guns: 1,300 to 1,800
Multiple Rocket Launch Systems: 800 to 1,500
Anti-Aircraft Systems: 3,000 to 4,000
NAVY
Aircraft Carriers: 5 to 12
Destroyers: 60 to 75
Submarines: 50 to 80
Frigates: 70 to 90
Patrol & Coastal Craft: 120
Mine Warfare Craft: 25
Amphibious Craft: 25 to 40
AIR FORCE
Total Aircraft: 8,000 to 12,000
Helicopters: 3,000 to 4,000
Major Power
PERSONNEL
Active Military Personnel: 750,000 to 850,000
Active Military Reserve: 550,000 to 750,000
Active Paramilitary Units: 350,000 to 450,000
ARMY
Tanks: 5,000 to 7,000 tanks
Armored Personnel Carriers: 5,000 to 6,000
Towed Artillery: 5,000 to 7,000
Self-Propelled Guns: 800 to 1,200
Multiple Rocket Launch Systems: 600 to 750
Anti-Aircraft Systems: 2,000 to 2,500
NAVY
Aircraft Carriers: 2 to 3
Destroyers: 50 to 55
Submarines: 40 to 45
Frigates: 50 to 60
Patrol & Coastal Craft: 120
Mine Warfare Craft: 25
Amphibious Craft: 15 to 20
AIR FORCE
Total Aircraft: 6,000 to 7,000
Helicopters: 2,000 to 2,500
Regional Power
PERSONNEL
Active Military Personnel: 450,000 to 650,000
Active Military Reserve: 350,000 to 450,000
Active Paramilitary Units: 250,000 to 350,000
ARMY
Tanks: 3,000 to 4,000 tanks
Armored Personnel Carriers: 2,000 to 4,000
Towed Artillery: 2,000 to 4,000
Self-Propelled Guns: 600 to 700
Multiple Rocket Launch Systems: 400 to 500
Anti-Aircraft Systems: 1,000 to 1,500
NAVY
Aircraft Carriers: 1 to 2
Destroyers: 35 to 40
Submarines: 20 to 30
Frigates: 30 to 40
Patrol & Coastal Craft: 120
Mine Warfare Craft: 25
Amphibious Craft: 10 to 13
AIR FORCE
Total Aircraft: 3,000 to 5,000
Helicopters: 1,000 to 1,500
Local Power
PERSONNEL
Active Military Personnel: 250,000 to 350,000
Active Military Reserve: 150,000 to 250,000
Active Paramilitary Units: 100,000 to 150,000
ARMY
Tanks: 1,000 to 2,000 tanks
Armored Personnel Carriers: 1,000 to 1,500
Towed Artillery: 1,000 to 1,500
Self-Propelled Guns: 400 to 500
Multiple Rocket Launch Systems: 200 to 300
Anti-Aircraft Systems: 1,000 to 1,500
NAVY
Aircraft Carriers: 1
Destroyers: 25 to 30
Submarines: 10 to 15
Frigates: 20 to 25
Patrol & Coastal Craft: 120
Mine Warfare Craft: 25
Amphibious Craft: 5 to 8
AIR FORCE
Total Aircraft: 2,000 to 2,500
Helicopters: 500 to 800
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Template
Name of Nation:
Primary Languages:
History:
Population:
Government:
Military
PERSONNEL
Population fit for Military Service :
Active Military Personnel:
Active Military Reserve:
Active Paramilitary Units:
ARMY
Total Land-Based Weapons:
Tanks:
Armored Personnel Carriers:
Towed Artillery:
Self-Propelled Guns:
Multiple Rocket Launch Systems:
Anti-Aircraft Systems:
NAVY
Total Navy Ships:
Merchant Marine Strength:
Aircraft Carriers:
Destroyers:
Submarines:
Frigates:
Patrol & Coastal Craft:
Mine Warfare Craft:
Amphibious Craft:
AIR FORCE
Total Aircraft:
Helicopters:
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Strategic Weapons
Naval
Land Based
Bombers
Total Stockpile:
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Economic Status:
Economic System:
Major Exports:
Major Imports:
Conflicts:
Trade Agreements:
Military Alliances:
World Status:
Capital City:
Major Religions: -
Sun Tzu clearly needed more Dakka.
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[quote name='Shadowsage' date='01 March 2010 - 07:50 PM' timestamp='1267491243' post='2210552']
And we're talking about CNRP, not real-life. Especially not untrained mobs calling themselves soldiers against Israel.
[/quote]
I'm not talking about Jihadists I'm talking about events like the Six Day War, numbers don't mean everything those who fail to take this into account end up like Iraq after Gulf War One. -
[quote name='Shadowsage' date='01 March 2010 - 07:47 PM' timestamp='1267491089' post='2210545']
Feel free to tell yourself that.
[/quote]
*points at Israel* -
I also have yet to find anything about A-SAT capabilities.
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Deathblow? More like using your last shot then getting eaten alive by mob of zombies, nuclear weapons are a deterrent not an option. Then again as I've stated CN doesn't take this into account.
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I've noticed that CN doesn't take into account the variety of methods and countermeasures to nuclear exchanges, then again it also doesn't take into account the finality of even a limited nuclear exchange.
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I have a topographical map in progress http://i124.photobucket.com/albums/p3/mari...atchcontour.png
and I'm drawing up a climate map.
Edit: though I'm going to have to transfer the work to the finalized one I have in the first post.
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I want to try and start a alter-earth style roleplay were not only are the people, borders, and overall situation different, but the entire structure of the world. I'd like this to be independent of your CN nation, this would allow people to act as far as their imaginations will allow rather then when they started their CN account.
We would employ this map,
http://i124.photobucket.com/albums/p3/mari.../maps/Geo-2.png
Technology
I'd like to kick it off during a 1950s or 1960s style era, the space race is just beginning. This would allow more creative development for various military and civilian aspects for your nation.
Military
This of course would be limited by what kind of nation you employ, though I'd keep a guild line of less then 10% of whatever your nation's population is. The technological level of your military would also be at your own discretion, though if you employ a very large conscript force (similar to China or North Korea) it would be expected for a small percentage to be actually equipped with 'modern' weapons.
Nuclear Weapons
These I intend to keep out of this thread, the IC block will be a thorium based nuclear power industry and a global agreement to prevent the development of nuclear weapons.
History
Before the IC goes up I'd like to have some form of workable timeline to employ, it only needs to go back a few decades to establish the relations between powers in the RP.
UN?
This would obviously be a necescity though it will more then likely be a 'paper tiger' similar to the real world organization.
Template
Work in progress.
OOC Strangereal Alternate Earth RP
in Open National RP
Posted
A fifty million man army... are you high?