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StaticRoar

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Posts posted by StaticRoar

  1. PM me in game so I remember who sent me the aid.

    Day 1: You send 3 Million

    Day 11: I Send 50 Tech

    I will get out of peace mode on the 12th so don't worry that I'm not able to send the aid. Can do up to 2 trades, but there's a slight chance Trade 2 could come a day late or so depending on how quickly Trade 1 gets accepted.

    Here's my nation: http://www.cybernations.net/nation_drill_d...ation_ID=354060

  2. Getting aircraft at your size is somwhate of a personal preference thing; I'd like'em on my nation (and indeed did have them from my first day of existance), but if don't think you'll need 'em feel free to drop them. The primary argument to have them on hand is that they're expensive to buy, so it's better to buy them when you know you have money then in an uncertain future. Also, they're less of a strain on bills than tank. But again, your call on this I'd say, there's good reasons to have or to not have an airforce at your size. Also, mteague93 is correct on the meaning of CM and NS.

    How should I spend my 2 mil? Here's my nation: http://www.cybernations.net/nation_drill_d...ation_ID=354060

  3. Yes, though it's bad to have tanks unless you're in wartime, at least at your size. Though once you get some cash on hand, I'd buy 30 lvl1 fighters and 20 lvl1 bombers. The upkeep on an airforce is pretty cheap and they can do wonders in war. Also, another general tip is to never keep CM's on hand, you always buy then fire right away. They needlessly inflate your NS, opening you up to be hit by stonger people. Also, they cost a decent bit in bills and can be destroyed by enemy attacks.

    I have almost 2 mil because I got aid for doing a trade. I originally had 3 mil, but I bought 50 tech, and bought enough infrastructure and soldiers to get a harbor. If I don't plan on going to war any time soon, should I not buy the aircrafts now? Also, what are CM's and NS?

  4. It takes one slot to receive the cash (3 million maximum per slot) and two slots to send 100 tech (50 tech maximum per slot) or three total for the deal Locke mentioned. You cannot have more than one foreign aid offer between the same two nations during a single 10 day period, so you will have to work out an alternative or extended payment plan.

    So like if I wanted to sell 50 tech for 1.5 mil, it'd have to go like:

    Day 1: I recieve 1.5 mil

    Day 11: I give 50 tech

  5. In general you don't. A perfectly fair price would be 1.5 mil, but most people around here run 3mil/100tech. And there's no real reason not to. If you're lucky you can find people willing to do 3mil/50tech.

    but like u get 700k prof every time right?

  6. Just make sure not to buy in 10 tech increments. That costs more money. Buy it like this:

    00.0-04.5

    04.5-14.5

    14.5-24.5

    24.5-29.5

    29.5-39.5

    39.5-49.5

    49.5-50.0

    Always start buying from 0, always go up to 50 and try to keep it on hand at all times. Tech does nice things for you, like bill reduction, happiness bonus, and war bonuses.

    How should I do it if I want to get from 50-100? Or is it cheaper to do a tech deal if I want to go to 100?

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