Justin081294
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Posts posted by Justin081294
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ANYONE ELSE????
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updated!
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Ok, so im trying to start a trade circle. If you have any of the resources below, feel free to post to enter the circle. Thank you!
Abercrombia, nation of the PAARTAY!!!
Aluminum: Justin081294
Lumber:
Iron:
Marble:
Coal:
Cattle:anto475
Sugar:
Spices:anto475
Pigs:Justin081294
Uranium:
Oil:
Rubber:
Construction
Fast Food
Asphalt
Automobiles:
Steel:
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ill sell
nation is abercrombia
only two slots open
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This trade circle is based primarily on military/industrial strength. please pm me if you want to join. LOOKING FOR LONG TERM-20 DAYS OR MORE!
ANY COLOR!!!!
Disclaimer: some of the BR's in this trade circle require a minimum tech level.
Regular Resources:
Gold-
Lead-
Oil-
Aluminum-Justin081294
Lumber-
Iron-
Marble-
Coal-
Rubber-
Filler Resource: Pigs-Justin081294
Bonus Resources:
Construction(req. tech level greater than 5)
Asphalt
Automobiles
Microchips(req. tech level greater than 10)
Radiation Cleanup(Requires tech leve greater than 15)
Steel
Data:
Population Income: +3.00
Soldier cost: -6.00
Naval cost: -15%
Aircraft cost: -16%
Tank cost: -8%
Soldier Upkeep: -0.50
Naval Upkeep: -40%
Aircraft Upkeep: -25%
Tank Upkeep: -18%
Infrastructure Cost: -38%
Infrastructure Upkeep: -23%
Population Happiness: +4.5
Population: 3.5%
Land Area: +35%
Soldier Efficiency: +53%
Tech Cost: -13%
Global Radiation: -50%
Aircraft Limit: +10
Cruise Missile/Nke Upkeep Cost: -20%
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i have pigs and aluminum
second agriculture circle
http://www.cybernations.net/nation_drill_d..._ID=351531#info
Abercrombia
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This trade circle is based primarily on military/industrial strength. please message me here if you want in. TELL OTHERS TO COME! LETS GET ALL SLOTS FILLED QUICKLY!!!!
ANY COLOR!!!!
Disclaimer: some of the BR's in this trade circle require a minimum tech level.
Regular Resources:
Gold-
Lead-
Oil-
Aluminum-
Pigs-
Lumber-
Iron-
Marble-
Coal-
Rubber-
Bonus Resources:
Construction(req. tech level greater than 5)
Asphalt
Automobiles
Microchips(req. tech level greater than 10)
Radiation Cleanup(Requires tech leve greater than 15)
Steel
Data:
Population Income: +3.00
Soldier cost: -6.00
Naval cost: -15%
Aircraft cost: -16%
Tank cost: -8%
Soldier Upkeep: -0.50
Naval Upkeep: -40%
Aircraft Upkeep: -25%
Tank Upkeep: -18%
Infrastructure Cost: -38%
Infrastructure Upkeep: -23%
Population Happiness: +4.5
Population: 3.5%
Land Area: +35%
Soldier Efficiency: +53%
Tech Cost: -13%
Global Radiation: -50%
Aircraft Limit: +10
Cruise Missile/Nke Upkeep Cost: -20%
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ill do it
pigs/aluminum
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ill sell
all my slots are open
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im in,
pigs and aluminum
nation Abercrombia
PURPLE 5 BR and uranium
in Trading Harbor
Posted
guess not