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Justin081294

Members
  • Posts

    12
  • Joined

  • Last visited

Profile Information

  • Gender
    Male

Previous Fields

  • Nation Name
    Abercrombia
  • Resource 1
    Aluminum
  • Resource 2
    Pigs

Justin081294's Achievements

Newbie

Newbie (1/14)

  1. Ok, so im trying to start a trade circle. If you have any of the resources below, feel free to post to enter the circle. Thank you! Abercrombia, nation of the PAARTAY!!! Aluminum: Justin081294 Lumber: Iron: Marble: Coal: Cattle:anto475 Sugar: Spices:anto475 Pigs:Justin081294 Uranium: Oil: Rubber: Construction Fast Food Asphalt Automobiles: Steel:
  2. ill sell nation is abercrombia only two slots open
  3. This trade circle is based primarily on military/industrial strength. please pm me if you want to join. LOOKING FOR LONG TERM-20 DAYS OR MORE! ANY COLOR!!!! Disclaimer: some of the BR's in this trade circle require a minimum tech level. Regular Resources: Gold- Lead- Oil- Aluminum-Justin081294 Lumber- Iron- Marble- Coal- Rubber- Filler Resource: Pigs-Justin081294 Bonus Resources: Construction(req. tech level greater than 5) Asphalt Automobiles Microchips(req. tech level greater than 10) Radiation Cleanup(Requires tech leve greater than 15) Steel Data: Population Income: +3.00 Soldier cost: -6.00 Naval cost: -15% Aircraft cost: -16% Tank cost: -8% Soldier Upkeep: -0.50 Naval Upkeep: -40% Aircraft Upkeep: -25% Tank Upkeep: -18% Infrastructure Cost: -38% Infrastructure Upkeep: -23% Population Happiness: +4.5 Population: 3.5% Land Area: +35% Soldier Efficiency: +53% Tech Cost: -13% Global Radiation: -50% Aircraft Limit: +10 Cruise Missile/Nke Upkeep Cost: -20%
  4. i have pigs and aluminum second agriculture circle http://www.cybernations.net/nation_drill_d..._ID=351531#info Abercrombia
  5. This trade circle is based primarily on military/industrial strength. please message me here if you want in. TELL OTHERS TO COME! LETS GET ALL SLOTS FILLED QUICKLY!!!! ANY COLOR!!!! Disclaimer: some of the BR's in this trade circle require a minimum tech level. Regular Resources: Gold- Lead- Oil- Aluminum- Pigs- Lumber- Iron- Marble- Coal- Rubber- Bonus Resources: Construction(req. tech level greater than 5) Asphalt Automobiles Microchips(req. tech level greater than 10) Radiation Cleanup(Requires tech leve greater than 15) Steel Data: Population Income: +3.00 Soldier cost: -6.00 Naval cost: -15% Aircraft cost: -16% Tank cost: -8% Soldier Upkeep: -0.50 Naval Upkeep: -40% Aircraft Upkeep: -25% Tank Upkeep: -18% Infrastructure Cost: -38% Infrastructure Upkeep: -23% Population Happiness: +4.5 Population: 3.5% Land Area: +35% Soldier Efficiency: +53% Tech Cost: -13% Global Radiation: -50% Aircraft Limit: +10 Cruise Missile/Nke Upkeep Cost: -20%
  6. im in, pigs and aluminum nation Abercrombia
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