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Gecko

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Posts posted by Gecko

  1. First of all, I want to make something clear. I was comparing RL events to CN events, and in no way meant to step on your religious views, etc.

    But in RL, religion defines whats right and whats wrong. "You cant kill that person, you'll go to hell!" "Give to others, god will reward you!"

    Because religion does not play a factor in Cyber Nations, whats right and wrong (aka Moralism) is my word versus yours. Examples:

    Some say huge reps for NPO are wrong, maybe I say they're right?

    Some say raiding a 41 man alliance (Ni!) is wrong, maybe I say it's right?

    There's nothing that defines Moralism, besides fear itself. If I say huge reps for NPO are right, someone might give me huge reps. If I say tech raiding a whole alliance is ok, someone might tech raid my alliance. It's all politics, its all supporting something in private and supporting something opposite in public.

  2. In the Real World, wars have gone on forever. There have been wars since the dawn of Religion. Basically, it has been "My god told me to kill you", "Oh yeah? My god is better than your god"

    Things are starting to settle out, Aethiesm is spreading and people are fighting less and less over religions. Other causes of war can be for territory, or a pre-mature strike on a nation whom was "allegedly" going to attack you.

    Cybernations, on the other hand, has never had religion. Instead, we have morality, which in the real world is defined by religion. In the game, we just fight about what is "truly" moral. Land is not a factor in the game. Very few times wars are started because one side thought the other was going to attack them, so they attacked first.

    I believe Admin thought of all this, when he made the game and introduced team colors. If I were Admin, I would have been proud of the NPO for dominating a sphere. I think that should be every alliance's goal, some kind of domination. Otherwise, the game will settle down into a peaceful place where any alliance can be founded on any sphere.

    Somehow, team colors need to play a bigger factor into wars. Somehow, when a black alliance attacks an aqua alliance, there needs to be something that gets fellow aqua alliances to back up the defender, and fellow black alliances to back up the aggressor. This creates rivalries and schemes for revenge, that make the game so much more interesting. However, I am at a loss to what such a factor would be.

    I think team unity treaties are a start. We just need something else... something that says "All purple nations are better than brown nations". Something that can trigger wars between spheres.

    Post your thoughts on this, as I have posted mine.

    @Mod - I debated between posting this here, and in the Gameplay Discussions subforum, but decided here would be better for the opinion-orientation. If it belongs in the Gameplay Discussions subforum, please move it. Thank you.

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