This is a trade circle with the perfect mix of infra/income resources. Bonus Resources Are:
Construction
Beer
Fine Jewelry
Steel
Scholars
Microchips
Radiation Cleanup
The bonuses you'll receive are as follow (please note bolded items):
Increases population happiness +20.5
Increases citizen’s daily income +$9.50
Increases number of citizens +8%
Improves a nations environment by 2
Increases number of citizens per mile before population unhappiness by 50
Lowers infrastructure purchase cost -39%
Lowers infrastructure upkeep costs -18%
Increases the purchased land area of a nation by 15%
Lowers technology cost by 13%
Increases soldier efficiency +38%
Lowers soldier purchase cost -$6.00
Lowers soldier upkeep cost -$0.50
Lowers tank purchase -8%
Lowers tank upkeep costs -18%
Raises the aircraft limit +10
Lowers aircraft purchase costs -12%
Lowers aircraft upkeep cost -25%
Lowers all navy vessel upkeep cost -30%
Lowers all navy vessel purchase cost -15%
Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%
Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20%
Reduces environment penalties for owning nuclear weapons by 50%
Reduces nuclear anarchy effects by 1 day
Reduces global radiation for your nation by 50%
This is strictly a black team trade circle. If you want in, reply to this post with a link to your nation and the resources you have that fit the list. You must have two of the following and a harbor to trade here.
Resources needed (4/12):
Iron
Marble
Coal - Roofus
Water - Lovefool
Lead - Lord Sniffle
Gold - Raidou
Silver - Lovefool
Gems - Roofus
Oil
Lumber - Lord Sniffle
Aluminum
Wheat - Raidou
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Nations Participating:
Roofus: http://www.cybernations.net/nation_drill_d...ation_ID=322200
Raidou:
Lord Sniffle: http://www.cybernations.net/nation_drill_d...Nation_ID=13101
Lovefool: