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Arleston

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  • Posts

    2
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  • Last visited

Previous Fields

  • Nation Name
    Lyrcanna
  • Alliance Name
    FOK!
  • Resource 1
    Wheat
  • Resource 2
    Wine

Arleston's Achievements

Newbie

Newbie (1/14)

  1. Ah well. At least now we know exactly how it works. Thanks guys. Yeah. I'll tell him that. Who knows. He might be attacking nations in a matter of weeks. :lol:
  2. I've been chatting with another player from the alliance I'm in on the subject of multiple nations and we're currently agreeing to disagree on something. So I figured I'd tip the balance once and for all and ask here. The point is that my father is an avid gamer. The man plays RTS, FPS, the works. But he also likes to play somewhat simpler more relaxing games and found out I'm playing CyberNations a few days ago. So now he wants to make his own nation. Which is where the problem lies. We've got a network at home which connects both my and his computer to the internet. Multiple Nations aren't allowed, but I'm not sure how they are spotted in the first place. Would it be possible for him to run another nation from his computer without me running the risk of a deleted nation? I'm inclined to say that there's no risk, but my alliance's teammate says it can't be done. I couldn't find much information on this subject other than 'multiple nations aren't allowed'. Maybe someone could shed a light on this?
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