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Bosoxmaniac159

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Posts posted by Bosoxmaniac159

  1. Trade Set 10- Improved Infrastructure Reducing

    [Aluminum] [Coal] [Gold] [Gem] [Fish] [iron] [Lumber] [Marble] [Oil] [Rubber] [silver] [Wheat]

    Bonus: [steel] [Automobiles] [Construction] [Asphalt] [Fine Jewelry]

    Citizens: +16.6%

    Infra Cost: -35.2%

    Infra Upkeep: -21.3%

    Happiness: +12

    Daily Income: +$6.5

    Land Cost: -14.5%

    Land Area: +38%

    Technology Cost: -5%

    Soldier Efficiency: +42.6%Soldier Cost: -$6

    Aircraft Cost: -15.2%

    Aircraft Limit: +10

    Tank Upkeept: -9.8%

    Navy Cost: -15%

    Navy Upkeep: -10%

    Triples the value of land when selling (from $100 to $300)

    MEMBERS:

    Aluminum-VinnHa http://www.cybernations.net/nation_drill_d...ation_ID=285017

    Coal- HairyRodent http://www.cybernations.net/nation_drill_d...Nation_ID=48025

    Gold -

    Gem - Bosoxmaniac159 http://www.cybernations.net/nation_drill_d...ation_ID=308764

    Fish - Randallflagg http://www.cybernations.net/nation_drill_d...ation_ID=286051

    Iron - Catawba http://www.cybernations.net/nation_drill_d...ation_ID=316175

    Lumber-

    Marble- HairyRodent http://www.cybernations.net/nation_drill_d...Nation_ID=48025

    Oil- VinnHa http://www.cybernations.net/nation_drill_d...ation_ID=285017

    Rubber- Randallflagg http://www.cybernations.net/nation_drill_d...ation_ID=286051

    Silver- Catawba http://www.cybernations.net/nation_drill_d...ation_ID=316175

    Wheat- Bosoxmaniac159 http://www.cybernations.net/nation_drill_d...ation_ID=308764

    BikeCat dropped out!!! now everyone change to white. The official trade day is (TODAY) FRIDAY, JUNE 19, 2009

    i will set a day where we all switch to white and send out our trades.

    If this goes through, you MUST tell me at least a 3 days notice, if your dropping out. Then i will report it to the whole trade circle.

  2. Trades forever if possible

    Trade Set-Balanced

    Trades- Aluminum, Coal, Gold, Iron, Lead, Lumber, Marble, Oil, Rubber for gems, Water, Wheat, Silver

    Bonus: Steel, Automobiles, Construction, Microchips, Radiation Cleanup, Scholars

    Aluminum-

    Coal-

    Gold-

    Iron-

    Lead-

    Lumber-

    Marble-

    Oil-

    Gems-Bosoxmaniac159

    Water-

    Wheat-Bosoxmaniac159

    Silver-

    Resources-

    Aluminum – Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.

    Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and lowers infrastructure purchase cost -4%.

    Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.

    Iron – Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.

    Lead – Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20%, lowers aircraft upkeep cost -25%, lowers tank purchase and upkeep costs -8%, lowers soldier upkeep cost -$0.50, reduces environment penalties for owning nuclear weapons by 50%, and lowers all navy vessel upkeep cost -20%.

    Lumber – Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.

    Marble – Lowers infrastructure purchase cost -10%.

    Oil - Lowers soldier purchase cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, lowers tank upkeep cost -5%, lowers aircraft purchase cost -4%, and lowers all navy vessel upkeep cost -10%.

    Gems – Increases citizen’s daily income +$1.50 and increases population happiness +2.5.

    Silver – Increases citizen’s daily income +$2.00 and increases population happiness +2.

    Water – Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 1.

    Wheat – Increases number of citizens +8%.

    Bonuses-

    Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.

    Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.

    Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.

    Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.

    Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%.

    Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.

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