Bosoxmaniac159
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Posts posted by Bosoxmaniac159
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BIKECAT HAS DROPPED OUT!!!!!!!!!!!!!!!
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BUMP
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Trade Set 10- Improved Infrastructure Reducing
[Aluminum] [Coal] [Gold] [Gem] [Fish] [iron] [Lumber] [Marble] [Oil] [Rubber] [silver] [Wheat]
Bonus: [steel] [Automobiles] [Construction] [Asphalt] [Fine Jewelry]
Citizens: +16.6%
Infra Cost: -35.2%
Infra Upkeep: -21.3%
Happiness: +12
Daily Income: +$6.5
Land Cost: -14.5%
Land Area: +38%
Technology Cost: -5%
Soldier Efficiency: +42.6%Soldier Cost: -$6
Aircraft Cost: -15.2%
Aircraft Limit: +10
Tank Upkeept: -9.8%
Navy Cost: -15%
Navy Upkeep: -10%
Triples the value of land when selling (from $100 to $300)
MEMBERS:
Aluminum-VinnHa http://www.cybernations.net/nation_drill_d...ation_ID=285017
Coal- HairyRodent http://www.cybernations.net/nation_drill_d...Nation_ID=48025
Gold -
Gem - Bosoxmaniac159 http://www.cybernations.net/nation_drill_d...ation_ID=308764
Fish - Randallflagg http://www.cybernations.net/nation_drill_d...ation_ID=286051
Iron - Catawba http://www.cybernations.net/nation_drill_d...ation_ID=316175
Lumber-
Marble- HairyRodent http://www.cybernations.net/nation_drill_d...Nation_ID=48025
Oil- VinnHa http://www.cybernations.net/nation_drill_d...ation_ID=285017
Rubber- Randallflagg http://www.cybernations.net/nation_drill_d...ation_ID=286051
Silver- Catawba http://www.cybernations.net/nation_drill_d...ation_ID=316175
Wheat- Bosoxmaniac159 http://www.cybernations.net/nation_drill_d...ation_ID=308764
BikeCat dropped out!!! now everyone change to white. The official trade day is (TODAY) FRIDAY, JUNE 19, 2009
i will set a day where we all switch to white and send out our trades.
If this goes through, you MUST tell me at least a 3 days notice, if your dropping out. Then i will report it to the whole trade circle.
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I, Bosoxmaniac159(a tool member) resign from all war between TOOL and SPARTA
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Trades forever if possible
Trade Set-Balanced
Trades- Aluminum, Coal, Gold, Iron, Lead, Lumber, Marble, Oil, Rubber for gems, Water, Wheat, Silver
Bonus: Steel, Automobiles, Construction, Microchips, Radiation Cleanup, Scholars
Aluminum-
Coal-
Gold-
Iron-
Lead-
Lumber-
Marble-
Oil-
Gems-Bosoxmaniac159
Water-
Wheat-Bosoxmaniac159
Silver-
Resources-
Aluminum – Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.
Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and lowers infrastructure purchase cost -4%.
Gold – Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.
Iron – Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.
Lead – Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20%, lowers aircraft upkeep cost -25%, lowers tank purchase and upkeep costs -8%, lowers soldier upkeep cost -$0.50, reduces environment penalties for owning nuclear weapons by 50%, and lowers all navy vessel upkeep cost -20%.
Lumber – Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.
Marble – Lowers infrastructure purchase cost -10%.
Oil - Lowers soldier purchase cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, lowers tank upkeep cost -5%, lowers aircraft purchase cost -4%, and lowers all navy vessel upkeep cost -10%.
Gems – Increases citizen’s daily income +$1.50 and increases population happiness +2.5.
Silver – Increases citizen’s daily income +$2.00 and increases population happiness +2.
Water – Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 1.
Wheat – Increases number of citizens +8%.
Bonuses-
Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.
Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.
Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.
Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.
Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%.
Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.
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what about monarchy i heard they are good for buying infra.
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If it's not too much to ask then can you go into more detail.
also another ?, what is the best government for buying infrastructure?
thanks
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Does anyone know when collecting taxes which government should you have?
WHITE TEAM 5BR!
in Trading Harbor
Posted
find someone with the missing resources!