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Posts posted by Jango697
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Looking to fill 4 slots this time.
People don't seem to understand what "long term" means.
Edit: Slots filled; 'til next time folks. -
Need 1 more.
Edit: all done for now. Thanks everyone. -
Until two buyers drop suddenly.
Anywho, looking for 2 new buyers. Long-term and all. -
Down to one slot open altogether. No more will be open after this.
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One slot remaining; added my nation link to the OP.
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Slots open now: 0
I'm looking for long-term buyers; PM me in-game if you're interested.
http://www.cybernations.net/nation_drill_display.asp?Nation_ID=432206 -
Have you been messaging people in-game?
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[url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=432206"]Domus Proeliator[/url]
Resource 1: Gold
Resource 2: Sugar -
o/Doxa Sparte!\o
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We lost John Sheppard; guild is back open and needs Aluminum/Uranium.
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One of my members is interested in a trade circle. He has Aluminum Uranium. Would that be okay? He said he's having trouble registering.
http://www.cybernations.net/nation_drill_d...ation_ID=292933
Why, of course!
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From Sparta:
Guild Needs: Aluminum, Cattle, Fish, Gold, Iron, Lumber, Marble, Pigs, Spices, Sugar, Water, and Wheat
Resources in RED are no longer needed.
Resources in Blue are a maybe.
Resources in Green are open.
Resources in Cyan are Wild-Cards.
Possible Wild-Card replacement Resources:
Uranium
All you have to do is post here.
...hopefully.
Bonus Resources: beer construction fastfood
Current Members:
Jango697 - Cattle, Pigs
Pachirsu - Fish, Iron
Euclid - Marble, Sugar
Loska - Wheat, Spices
peckerwood - Lumber, Water
Statistics (With Gold as WC):
Citizens: +30.56%
Happiness: +9.5 (Estimated effect on income: +$19)
Income: +$3
Density before population unhappiness: +50
Infra Cost/Upkeep: -28.99% / -17.2%
Tech Cost: -5%
Land (Purchased): +8%
Land Cost: -14.5%
Environment: +10%
Soldier Efficiency: +38%
Soldier Cost/Upkeep: -$3 / -$0.5
Tank Upkeep: -5% / -5%
Aircraft Cost: -8%
Aircraft Limit: +10
This guild does not provide Uranium:
-Maintenance cost of nukes: 2x
-You cannot purchase new nuclear weapons.
Statistics (With Uranium as WC):
Citizens: +30.56%
Happiness: +9.5 (Estimated effect on income: +$19)
Density before population unhappiness: +50
Infra Cost/Upkeep: -28.99% / -19.68%
Land (Purchased): +8%
Land Cost: -14.5%
Environment: +10%
Soldier Efficiency: +38%
Soldier Cost/Upkeep: -$3 / -$0.5
Tank Upkeep: -5% / -5%
Aircraft Cost: -8%
Aircraft Limit: +10
Stats mentioned below are not factored in the list above.
Uranium causes a -1 environment penalty if your nation isn't naturally producing the resource(s).
Stats of Uranium Dependent on Government Preference
Allow Nuclear Power, Do Not Allow Nuclear Weapons
Income: +$3 - +$7.5 ($3 + $0.15 per tech level up to level 30)
Happiness: -1 (Estimated effect on income: -$2)
Allow Nukes
May purchase nuclear weapons.
WTS 3m/50 Tech - Long Term
in Black Market
Posted · Edited by Jango697
3 open.
More Short Long Term offers. Joy.
Edit: Done for now.