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Jango697

Members
  • Posts

    13
  • Joined

  • Last visited

Profile Information

  • Location
    Area 51, Nevada
  • Gender
    Male

Previous Fields

  • Nation Name
    Domus Proeliator
  • Alliance Name
    Sparta
  • Resource 1
    Gold
  • Resource 2
    Sugar

Jango697's Achievements

Newbie

Newbie (1/14)

  1. 3 open. More Short Long Term offers. Joy. Edit: Done for now.
  2. Looking to fill 4 slots this time. People don't seem to understand what "long term" means. Edit: Slots filled; 'til next time folks.
  3. Need 1 more. Edit: all done for now. Thanks everyone.
  4. Until two buyers drop suddenly. Anywho, looking for 2 new buyers. Long-term and all.
  5. Down to one slot open altogether. No more will be open after this.
  6. One slot remaining; added my nation link to the OP.
  7. Slots open now: 0 I'm looking for long-term buyers; PM me in-game if you're interested. http://www.cybernations.net/nation_drill_display.asp?Nation_ID=432206
  8. [url="http://www.cybernations.net/nation_drill_display.asp?Nation_ID=432206"]Domus Proeliator[/url] Resource 1: Gold Resource 2: Sugar
  9. We lost John Sheppard; guild is back open and needs Aluminum/Uranium.
  10. From Sparta: Guild Needs: Aluminum, Cattle, Fish, Gold, Iron, Lumber, Marble, Pigs, Spices, Sugar, Water, and Wheat Resources in RED are no longer needed. Resources in Blue are a maybe. Resources in Green are open. Resources in Cyan are Wild-Cards. Possible Wild-Card replacement Resources: Uranium All you have to do is post here. ...hopefully. Bonus Resources: beer construction fastfood Current Members: Jango697 - Cattle, Pigs Pachirsu - Fish, Iron Euclid - Marble, Sugar Loska - Wheat, Spices peckerwood - Lumber, Water Statistics (With Gold as WC): Citizens: +30.56% Happiness: +9.5 (Estimated effect on income: +$19) Income: +$3 Density before population unhappiness: +50 Infra Cost/Upkeep: -28.99% / -17.2% Tech Cost: -5% Land (Purchased): +8% Land Cost: -14.5% Environment: +10% Soldier Efficiency: +38% Soldier Cost/Upkeep: -$3 / -$0.5 Tank Upkeep: -5% / -5% Aircraft Cost: -8% Aircraft Limit: +10 This guild does not provide Uranium: -Maintenance cost of nukes: 2x -You cannot purchase new nuclear weapons. Statistics (With Uranium as WC): Citizens: +30.56% Happiness: +9.5 (Estimated effect on income: +$19) Density before population unhappiness: +50 Infra Cost/Upkeep: -28.99% / -19.68% Land (Purchased): +8% Land Cost: -14.5% Environment: +10% Soldier Efficiency: +38% Soldier Cost/Upkeep: -$3 / -$0.5 Tank Upkeep: -5% / -5% Aircraft Cost: -8% Aircraft Limit: +10 Stats mentioned below are not factored in the list above. Uranium causes a -1 environment penalty if your nation isn't naturally producing the resource(s). Stats of Uranium Dependent on Government Preference Allow Nuclear Power, Do Not Allow Nuclear Weapons Income: +$3 - +$7.5 ($3 + $0.15 per tech level up to level 30) Happiness: -1 (Estimated effect on income: -$2) Allow Nukes May purchase nuclear weapons.
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