holyomgida
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Posts posted by holyomgida
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Congrats all, and thanks for the medally thingy
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My tech payment from periculum is late
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Nation: Lieni
Ruler: holyomgida
Style: -3
Alliance: Independent Republic of Orange Nations
Link: http://www.cybernations.net/nation_drill_d...ation_ID=283037
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Nevermind, everything's on time.
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Congrats
o/ Echelon
o/ TFD
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Hey, one of the sellers sent out the tech a few days early, should I just except it or what?
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Awesome, go us.
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Congrats to both.
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Congrats Everyone
o/ AZTEC
o/ 1TF
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Congrats!
o/ NADC
o/ TSI
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Farewell person I haven't been on CN long enough to know.
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IRON won, but barely over the NpO, the scores are unavailable due to I am away from home, so IRON wins and Transvaal wins the Alliance Cup. If IRON people will please contact me about the 1000 tech.
does anyone want to do a wiki for this, I not very good at wiki'ing
Woot!
o/ IRON
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added Otto von Bismarck72, we can start trading after everyone's ready and has sent their notices.
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I have aluminum.. You would need lumber and coal.
Woah, that was weird, I misread somehow... alright, you're in I guess.
And kobiashiy, sorry, pigs doesn't fit in the circle.
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I've got gold and aluminum.
Nation: http://www.cybernations.net/nation_drill_d...ation_ID=264357
Sorry, would let you in, but it would probably never get completed what with the rarity of lumber/aluminum.
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Completed
Bonuses: Steel, Construction, Asphalt, Automobiles, Fine Jewelry, Radiation Cleanup, Scholars, and Microchips
Resources Needed:
Aluminum: The Warrior
Coal: Otto von Bismarck72
Gems: Sugadumplings12
Gold: The Warrior
Iron: holyomgida
Lead: holyomgida
Lumber: Otto von Bismarck72
Marble: General Robert E Lee
Oil: Mazzarin
Rubber: General Robert E Lee
Silver: Mazzarin
Uranium: Sugadumplings12
Resource effects:
Aluminum:
Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.
Coal:
Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and lowers infrastructure purchase cost -4%.
Gems:
Increases citizen’s daily income +$1.50 and increases population happiness +2.5.
Gold:
Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.
Iron:
Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.
Lead:
Lowers cruise missile and nuclear weapon purchase cost and upkeep cost -20%, lowers aircraft upkeep cost -25%, lowers tank purchase and upkeep costs -8%, lowers soldier upkeep cost -$0.50, reduces environment penalties for owning nuclear weapons by 50%, and lowers all navy vessel upkeep cost -20%.
Lumber:
Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.
Marble:
Lowers infrastructure purchase cost -10%.
Oil:
Lowers soldier purchase cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, lowers tank upkeep cost -5%, lowers aircraft purchase cost -4%, and lowers all navy vessel upkeep cost -10%.
Rubber:
Increases purchased land area of a nation by 20%, lowers land purchase cost -10%, triples the value of land when selling (from $100 to $300), lowers infrastructure purchase cost -3%, and lowers aircraft purchase cost -4%.
Silver:
Increases citizen’s daily income +$2.00 and increases population happiness +2.
Uranium:
Reduces infrastructure upkeep cost -3%. Allow nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. If a nations government preference favors nuclear technology for the use of nuclear power plants but does not support nuclear weapons then the nation will receive +$3.00 per citizen and +$0.15 for every level of tech purchased up to level 30 but loses -1 population happiness. If a nation owns nuclear weapons but does not have uranium the cost to maintain nukes is doubled. Lowers Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -5%.
Bonus Resource Effects:
Asphalt:
Lowers infrastructure upkeep cost -5%.
Automobiles:
Increases population happiness +3.
Construction:
Reduces infrastructure cost -5% and raises the aircraft limit +10.
Fine Jewelry:
Increases population happiness + 3.
Microchips:
Reduces technology cost -8%, increases population happiness +2.
Radiation Cleanup:
Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%.
Scholars:
Increases population income +$3.00.
Steel:
Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%.
Bonus Requirements:
Construction requires a technology level greater than 5.
Microchips requires a technology level greater than 10.
Radiation Cleanup requires a technology level greater than 15.
Scholars requires a literacy rate greater than 90%.
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Nation: Lieni
Ruler: holyomgida
Link: http://www.cybernations.net/nation_drill_d...ation_ID=283037
Alliance: IRON
Style**: -2
End of Hostilities
in Alliance Announcements (IC)
Posted
This war never happened.
Let's all forget >.<