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El Bruc

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Posts posted by El Bruc

  1. LSF is the quintessential example of everything I was going on about previously regarding direct-democracy alliances being incapable of taking quick action, or of taking responsibility for their members or government. As they pointed out at length every time, their inability to do what needed to be done to prevent diplomatic issues from escalating into war is built into, and can't be separated from, direct democracy. You can't control people you refuse to control. And you can't take blame for the actions of people who who are only exercising the rights you granted them.

  2. Excuse me, but I'll comment on anything I see fit, thank you. So long as I have a finger that can click the reply button I'll have the ground to type whatever I so feel like on any situation I so feel like.

    You act like you're some sort of honorable person here by jumping in....its a 4vs1 alliance war.

    Are you really in IAA now, or are you just ghosting them?

    Do you take pleasure out of trolling or something? :huh:

    I think the only way farung would be able to tell would be to do something that wasn't trolling, for comparison. As that has never happened, I don't think he's in a position to really understand or answer your question.

  3. Just because nations in history have failed to accomplish their goals of conquest through direct democracy does not mean that we can not accomplish our goals of peace and tranquility through direct democracy.

    Look at the GPA. They uphold democracy and have done the best job of achieving lasting peace of any alliance, by a Mississippi mile. But they couldn't have done it with direct democracy. Even as is, it's a constant and careful balancing act between maintaining their democratic ideals, and doing what needs to be done to settle inevitable diplomatic conflicts. They simply could not maintain their neutral position without at least the moderate amount of sovereignty that their members invest into government to make decisions on their behalf. In fact, nearly all of their near-death crises over the past year have been caused by internal movements to increase democracy and individual rights.

    You can't do better with less.

  4. Democracy, guaranteed rights and such are all well and good in hypothetical political simulators such as the fairy-tale "Earth" of which many people speak, but in Digiterra they're inherently weaker, rather than stronger.

    First of all everybody has the right to vote in every alliance. They vote with their feet, by choosing which alliances to join or leave. It doesn't matter if a given alliance isn't democratic, because the right to choose your leaders is inherent to the way the Cyberverse itself works. Therefore, there's no need to instantiate democracy within any specific government.

    But once someone has made that choice, they should stick with it even if - especially if - their alliance goes through troubles. In order to provide benefits of membership, alliances need those members to sacrifice their sovereignty to it. That collection of invested sovereignty is all the power that any alliance has. Without it, they're nothing. Members of autocratic alliances tend to be highly aware of this, and realize that by giving, they get benefits in return, naturally. It's not much of a leap to the realization that the more sovereignty each member invests in it, the more powerful is their alliance, and the more benefits they enjoy. Members of democratic alliances strike me as being more concerned in what benefits they can get balanced against how little they can get away with giving up. Talk of rights and freedom, no matter how nice it may sound, ultimately just amounts to a thinly veiled expression of being a taker rather than a giver. This talk of ditching leadership through times of difficulty, even more so.

    And this only is a comparison between moderately democratic alliances and autocracies. Alliances which seek to maximize member freedoms inevitably run into a host of rather unique problems. It takes them forever to decide anything, even when the situation demands a rapid and clear response. Accountability is nil; individual members - even government functionaries - might cause diplomatic problems, and such libertarian-style alliances never take responsibility for those problems, since "everybody's free here." This causes those problems to escalate. Lastly, fostering an attitude of taking rather than giving typically means that should any kind of conflict occur, that alliance will roll over and disintegrate in a stiff breeze.

  5. have a look at this spy attack.

    To: Emperor Badger From: Unknown Sender 1/15/2008 10:47:25 AM Subject: Spy Operation Attack

    A spy operation has been launched against your nation. In the attack the enemy spies targeted your threat advisory systems and managed to change your threat advisory to a level of: Severe.

    my threat level was low before the attack and i am getting attacked by spies frequently

    Then I guess this spy took pity on you and did you a favor? :unsure:

  6. Give him a chance to explain.

    Very well. In the name of CN, I will show mercy... this time. Rul0r, you may present your case in full now.

    :v:

    1) If you don't know what happened you don't need to know.

    2) Those he is apologizing to know who they are.

    *ahem*

    I'm here to formally apologize to the world of CN...

    The proceedings may therefore now, er, proceed.

  7. Great read.

    Most people have pointed out that politically speaking, GW3 was just GW2, part 2. But it was so much more enormous, with everybody and their dog coming out of the woodwork to tackle other alliances at random, the Dramanations Meter literally going into Black, insanity on top of insanity, etc. Perhaps because so many viewed it as the last possible chance of self-appointed "good guys" to prevail, everybody threw everything they could into it - and then some. The opponents of the Initiative apparently didn't think the outcome wasn't in question, or they wouldn't have tried so hard.

  8. Actually, the GPA is constantly fighting against individual ghosts and rogues at low NS levels; they just avoid the huge inter-alliance wars. But because of their size and their peaceful reputation they're always attracting "mosquito nations" buzzing about them, which require aggressive, small nations to counteract. If you want war experience quick and early, that might not be a bad choice.

  9. Koona and Smallfrog,

    it would seem so...However here is a scenario:

    If you have 308,001 citizens and calculate a 20% soldier population:

    - - - - - -

    61600.2 soldiers

    If you have happen to have 61,721 soldiers - it is an overage of 120.8 soldiers.

    So you're saying it's unfair because the NPO can do math and your guys can't? :blink:

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