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cowman809

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Everything posted by cowman809

  1. with out water my environment is trash and uranium will only add to it
  2. I am in the business of selling tech. I already have 1 person I'm dealing with and I can do 2 more (need slots for alliance aid) pm me in game http://www.cybernations.net/nation_drill_d...ation_ID=207261 however i also have multiple "apprentices" in my alliance who can do deals (I have gone through the process with them) here are their links but pm me before contacting them http://www.cybernations.net/nation_drill_d...ation_ID=216419 (i know he has 80, he'll send 50 then buy 20 and send the that 50) http://www.cybernations.net/nation_drill_d...ation_ID=244029 (he is new but he seems dedicated, i sent him 33k so he only has 3 slots)
  3. I'm all for it http://www.cybernations.net/nation_drill_d...ation_ID=207261 link
  4. I am looking for some one to deal with a new nation in my alliance I am teaching the game to. Here is my link http://www.cybernations.net/nation_drill_d...ation_ID=207261 pm and ill get him ready
  5. The resources you will get are: Construction, Asphalt, Radiation Cleanup, Microchips, Automobiles, Steel, Scholars. Asphalt - Lowers infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber. Automobiles - Increases population happiness +3. Requires Asphalt and Steel. Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5. Microchips - Reduces technology cost -8%, increases population happiness +2. Requires Gold, Lead, Oil, and a technology level greater than 10. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%. Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15. Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead. Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron. We need: Lead: cowman809 Gold: Iron: Rogue Lumber: Marble: Dardab Coal: Oil: Aluminum: Rubber: Rogue Other will be: Fish: cowman809 Water: wine: darban
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