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Jinnai

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Posts posted by Jinnai

  1. [quote name='Arrnea' timestamp='1302878401' post='2691094']
    A history and policy which was based on and made sense under the previous system where sanction warfare could hurt other alliances. A system that exists no longer.

    Well done, OP. Falling behind again. :awesome:

    With or without outside meddling, our warriors shall not falter. Nagato-sama commands it.
    [/quote]
    Politics usually lags behind reality so its not surprising they still use the old system as a model for the new system, especially since rouge definition doesn't fit CN:TE, especially this late in the round.

  2. [quote name='Banksy' timestamp='1302838869' post='2690940']
    Computer problem? Get bros onto it!
    [/quote]
    So they're diversifing their portfolio? :D

    Anyway, stuff happens. Maybe it'll be an excuse for some to go outside and see what the outside looks like.

  3. [quote name='lonewolfe2015' timestamp='1297994713' post='2637150']
    Most of these are ideas designed for TE... almost 100% unlikely to fold into SE the same exact way.
    [/quote]
    Basically this. The exceptions perhaps being #1 and #9.

    TE is suppose to be a more fast-paced game and thus being able to recover more quickly is more important. It's a race to the top with an award because there is a finite timeline. SE is none of those.

    One of the biggest one of these changes, the resource switching, can only work there because there is very little disincentive to rerolling if you get poor resources. The shorter reroll time period and general lack of members means bad resource combo can make you unable to get any trades if your resources are lead/rubber. There is also no long-term effect to rerolling since your nation will be deleted in several months. Lord Fingolfin gives a good reason why this is the case. It'll basically become standard that only 1 resource set will work and if you don't match it exactly, too bad; you get screwed until you do and can find a place to slip inside a the one TC out there.

  4. [quote name='Jaymjaym' timestamp='1297909255' post='2636238']
    I [i]think[/i] it has something to do with getting a flag in game. I believe at one point, admin had said he wouldn't add an alliance's flag if there was any sort of "underhanded" activities that resulted in the alliance being sanctioned.

    That said, I have no idea if that policy is still in place(or if it even existed at all!).
    [/quote]
    He said that and when some asked about it shortly after TOP got its flag, reconfirmed that he would take steps if it looked that way.

  5. Coal: HellAngel/A.S.D.F.
    Fish: Jinnai/Popotan
    Furs: tancws/tancws
    Gems: Kovath Lanteri/Kovath Republic
    Gold: tancws/tancws
    Iron:
    Lead:
    Lumber: Hector/Machismo
    Oil: HellAngel/A.S.D.F.
    Silver: Hector/Machismo
    Wine: Kovath Lanteri/Kovath Republic

    Extra:
    Uranium: Jinnai/Popotan

  6. BR: Affluent Population/Fine Jewelry/Microchips (possibly)/Scholars/Steer

    Coal:
    Fish: Jinnai/Popotan
    Furs: tancws/tancws
    Gems: Kovath Lanteri/Kovath Republic
    Gold: tancws/tancws *
    Iron:
    Lead:
    Lumber: Hector/Machismo *
    Oil/Water:
    Silver: Hector/Machismo
    Uranium: Jinnai/Popotan
    Wine: Kovath Lanteri/Kovath Republic

    * If you have one of these resources and another listed, I do have backup members for those.

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