I"m making a trade Circle of the following resources:
Aluminum, Cattle, Fish, Iron, Lumber, Marble, Pigs, Silver, Spices, Sugar, Water, and Wheat
if you want to join, please post here or PM me on the forum or in-game please with a link to your nation
Aluminum-toxinn http://www.cybernations.net/nation_drill_d...Nation_ID=88097
Cattle-Kristen the Great http://www.cybernations.net/nation_drill_d...ation_ID=207258
Fish-NavySEAL http://www.cybernations.net/nation_drill_d...ation_ID=202037
Iron
Lumber
Marble-Kerlan http://www.cybernations.net/nation_drill_d...ation_ID=147597
Pigs-Kristen the Great http://www.cybernations.net/nation_drill_d...ation_ID=207258
Silver-Me(Life Swordsman) http://www.cybernations.net/nation_drill_d...ation_ID=246541
Spices-toxinn http://www.cybernations.net/nation_drill_d...Nation_ID=88097
Sugar-Me(Life Swordsman) http://www.cybernations.net/nation_drill_d...ation_ID=246541
Water-NavySEAL http://www.cybernations.net/nation_drill_d...ation_ID=202037
Wheat-Kerlan http://www.cybernations.net/nation_drill_d...ation_ID=147597
Bonus resources:
Construction- Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.
Fast Food-Increases population happiness + 2. Requires Cattle, Sugar, Spices, and Pigs.
Beer-Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.
(i think)
Resource bonus:
Increases soldier efficiency +20%, lowers infrastructure purchase cost -7%, and lowers aircraft purchase costs -8%.
Increases number of citizens +5% and lowers land purchase cost -10%.
Increases number of citizens +8% and lowers land purchase cost -5%.
Lowers soldier purchase cost -$3.00, lowers infrastructure upkeep costs -10%, lowers infrastructure purchase costs -5%, lowers tank upkeep costs -5%.
Lowers infrastructure purchase cost -6% and lowers infrastructure upkeep costs -8%.
Lowers infrastructure purchase cost -10%.
Lowers soldier upkeep cost -$0.50, increases soldier efficiency +15%, and increases number of citizens +3.5%.
Increases citizen’s daily income +$2.00 and increases population happiness +2.
Increases the purchased land area of a nation by 8% and increases population happiness +2.
Increases number of citizens +3%, and increases population happiness +1.
Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 1.
Increases number of citizens +8%.
this equals:
Lower Infrastructure purchase cost -33%
Lower Infrastructure upkeep cost -18%
Increase number of Citizens +27.5%
Increase Citizen happiness +11.5
and other stuff i don't wanna try adding up.