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ugexe

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Previous Fields

  • Nation Name
    United Hoods
  • Alliance Name
    Umbrella
  • Resource 1
    Iron
  • Resource 2
    Lumber

ugexe's Achievements

Newbie

Newbie (1/14)

  1. I'd say fallout shelter, because you're over 800 days old and still post a 'what wonder should I get???' thread almost every month.
  2. The first rule about techfountain: you do not talk about techfountain.
  3. I still pay 3 million per 150 for on time tech. Have fun catching up.
  4. Yea, lets give our small nation base (which is shrinking) more money! By growing these small nations into large nations faster, not only are we being 'more fair', but we're paying to get rid of the very nation base we require to supply us! I'm sorry, but economics is alot more than a supply/demand curve graph.
  5. I'm sure that has more to do with that pair of resources being pretty damn rare. And i'm sure *that's* because those resources suck and people who got them were more likely to reroll/get bored and quit. I HIGHLY doubt navies had any significant effect.
  6. I usually pay $3 mil for 150 tech. Not because I don't want to pay more, but because it uses my aid slots more efficiently and helps me catch up to the larger nations ever so slightly.
  7. The entire problem with adding any type of an alliance control panel is that the game has already been built around not having one. To implement such a system would then require some way of determining which person in EVERY alliance should get control. That alone would lead to a world of problems. The other problem would be said controling person going rogue or something... they could sanction the entire alliance and laugh because he has complete control. Alliance tools have been brought up before, but adding such things would take a considerable amount of time to hack in.
  8. You have a straight 10% chance of getting an event each day. The probability of getting an event each day is 18%, but that doesn't mean anything concrete.
  9. Theres nothing to debate. For your nation, as of right now, the wonder that you can purchase that results in largest increase of income is the NRL.
  10. If you had 10 10% chances to get an event, you would still not be guarenteed to get one. You still only have a 10% chance per day.
  11. Get the National Research Lab. Not only does it give you more money than the +5 wonders, but it is also a prerequisite for some other wonders.
  12. You still need the 75 tech and 1k infra.
  13. So you play accordingly to that. If someone is too stupid to work their nation according to their wonders then they deserve whatever they get.
  14. That 40-60 extra damage in most circumstances is only going to happen one time anyway. Once the nukes start flying it's usually pretty foolish to restock troops. Add on 1 less day of nuclear anarchy (with radiation cleanup you're looking at a mere 3 days of nuclear anarchy), and it isn't a total piece of crap. Not that it can compare to pretty much every other military wonder, but to say you'd nuke the guy with a FS before the guy without one? That just sounds ignorant, because nobody is rebuying their troops after every nuclear attack.
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