easyparajuli Posted November 8, 2008 Report Share Posted November 8, 2008 (edited) BLUE TEAM - Team Color Can Be Changed If Everyone Agrees! Bonus: Microchip, Asphalt, Construction, Scholars, Automobiles, Radiation cl., Steel, Jewelery Resources: Oil-------------------- easyparajuli Lead------------------ Gold------------------ Lumber--------------- easyparajuli Iron------------------- Marble---------------- Aluminum------------ Rubber--------------- PsyMar Coal------------------ Gems----------------- Silver----------------- Uranium-------------- PsyMar * Trade will be started after the list gets completed! * Sorry! But I cannot do anything for anyone who breaks this or if someone causes any kind of problem! Edited November 11, 2008 by easyparajuli Quote Link to comment Share on other sites More sharing options...
BSPiotr Posted November 8, 2008 Report Share Posted November 8, 2008 (edited) I can give Gold + Coal. I can change to blue w/o a problem, though I'm white at the moment. Edited November 8, 2008 by BSPiotr Quote Link to comment Share on other sites More sharing options...
easyparajuli Posted November 8, 2008 Author Report Share Posted November 8, 2008 I can give Gold + Coal. I can change to blue w/o a problem, though I'm white at the moment. OK! I'll Add you to the list.. after the list gets completed we will start to trade Quote Link to comment Share on other sites More sharing options...
PsyMar Posted November 8, 2008 Report Share Posted November 8, 2008 (edited) I've got rubber and uranium. Finally, a trade circle that needs both! I'm Aqua at the moment but can change if needed. I'd like to suggest that once we have 6 people, we wait a day or two so we can all warn our current trading partners. Edited November 8, 2008 by PsyMar Quote Link to comment Share on other sites More sharing options...
easyparajuli Posted November 9, 2008 Author Report Share Posted November 9, 2008 (edited) I've got rubber and uranium. Finally, a trade circle that needs both!I'm Aqua at the moment but can change if needed. I'd like to suggest that once we have 6 people, we wait a day or two so we can all warn our current trading partners. Ok! I'll Add You To The List! And I can also try to implement what you say! Edited November 9, 2008 by easyparajuli Quote Link to comment Share on other sites More sharing options...
BSPiotr Posted November 10, 2008 Report Share Posted November 10, 2008 (edited) Actually, I'll have to withdraw from this circle for the time being. I'm sorry guys, I might be able to trade in the future, but not right now. Edited November 10, 2008 by BSPiotr Quote Link to comment Share on other sites More sharing options...
easyparajuli Posted November 11, 2008 Author Report Share Posted November 11, 2008 Actually, I'll have to withdraw from this circle for the time being. I'm sorry guys, I might be able to trade in the future, but not right now. OK! Quote Link to comment Share on other sites More sharing options...
PsyMar Posted November 12, 2008 Report Share Posted November 12, 2008 (edited) I think people would be happy enough without the silver and gems; all that gets is jewelry. Plus, if we take out the silver and gems, we open up two wildcard slots, making it easier to get a complete trade circle. Ideally, one of the wildcards would be wheat (best resource in the game), and the other either fish or water (the latter would give beer.) But for just getting a trade circle, I say we drop silver/gems as requirements and just have two wildcard slots. Besides, +happy doesn't help nearly as much as the +citizens from, e.g., wheat or fish. (edit: having two wildcards not only makes it easier to get people who fit the circle, but if they turn out to be good wildcards, it'll improve the quality of the circle, and more people will *want* to join.) Edited November 12, 2008 by PsyMar Quote Link to comment Share on other sites More sharing options...
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