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the green

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Posts posted by the green

  1. im in a war and i have more soldiers/tanks and more everything then this person has defending and it still shows the odds being 50-50, its impossible seing how much more i have then my opponent. here is a screenshot of my Agressive Attack page..

    http://i56.tinypic.com/107oqhu.jpg <<< how is that possible?

  2. we have decided just a few minuites ago that we need to go to war since the end of the round is near.

    on that not IR hearby declares war on frogout.

    This was not orgainized at all and my early post should make it all a completely fair fight with no jumping ;)

    HAVE FUN!

    Signed
    Emperor: the green

  3. This Trade Circle will be long term and will start as soon as all spots are filled. Thanks.

    Coal: the green http://www.cybernations.net/nation_drill_display.asp?Nation_ID=403299
    Gold:
    Iron: the green http://www.cybernations.net/nation_drill_display.asp?Nation_ID=403299
    Lead:
    Lumber:
    Marble:
    Oil: Lord Ben http://www.cybernations.net/nation_drill_display.asp?Nation_ID=330622
    Rubber:
    Water: Lord Ben http://www.cybernations.net/nation_drill_display.asp?Nation_ID=330622
    Wheat: Awesome http://www.cybernations.net/nation_drill_display.asp?Nation_ID=415714
    Sugar: Awesome http://www.cybernations.net/nation_drill_display.asp?Nation_ID=415714
    Aluminum:



    Economic Effect

    Income + $6
    Citizens + 11.2%
    Happiness + 12
    Infra Cost -35.2%
    Tech Cost -12.6%
    Land Cost -10%
    Land Bonus + 38%
    Environment +2
    Environment Penalty -50%

    Military

    Soldier Efficiency + 42.6%
    Soldier Cost - $6
    CM cost - 20%
    Nukes Cost -20%
    Navy Cost - 8%
    Tanks Cost - 23.5%
    Aircraft Cost - 15.2%
    Aircraft Limit + 10

    Bills

    Infra upkeep -21.3%
    Soldier upkeep - 0.5%
    Tank Upkeep - 17%
    Nuke Upkeep - 20%
    Navy Upkeep - 35.2%
    Aircraft Upkeep - 25%

  4. This will be a long term TC and will start as soon as all spots are filled. thanks.
    BR: Steel, Automobiles, Construction, Asphalt and Fast Food

    Aluminum- apolicus
    Cattle-
    Coal-
    Fish-asarjohu http://www.cybernations.net/nation_drill_display.asp?Nation_ID=407702
    Iron-
    Lumber- apolicus
    Marble-
    Oil- President Octalan http://www.cybernations.net/nation_drill_display.asp?Nation_ID=421571
    Pigs-
    Rubber- President Octalan http://www.cybernations.net/nation_drill_display.asp?Nation_ID=421571
    Spices-asarjohu http://www.cybernations.net/nation_drill_display.asp?Nation_ID=407702
    Sugar-


    Economic effect:

    Citizens: +20.89%
    Happiness: +9.5
    Infra cost: -35.2%
    Land cost: -23.05%
    Land bonus: +49.04%
    Bill effect:
    Infra UpK: -21.34%
    Soldier UpK: -$0.5
    Tank UpK: -9.75%
    Navy UpK: -10%
    Military effect:
    Soldier eff.: +63.94%
    Soldier cost: -$6
    Navy Cost: -15%
    Aircraft Cost: -15.21%
    Aircraft Limit: +10

  5. im willing to make the same deal :D Coal/Iron ...if the members will take iron instead of uranium, and i would really prefer it to be maroon. then the circle will be complete and we can all start collecting :D http://www.cybernations.net/nation_drill_display.asp?Nation_ID=403299

    im looking for long term, and you can message me in-game or catch me on IRC in #cn-ir..tell me wha you think :D

  6. This is a treaty between Imperium Romanum and Roman Empire. for protection of IR and optional protection to RE as well..

    o/ RE
    o/ IR

    Section One, Workings
    As to insure the continued growth of Imperium Romanum, Roman Empire has agreed to protect all members of Imperium Romanum until both parties agree it is time to cancel.

    A. Roman Empire will protect each and every Imperium Romanum member from a raid or direct alliance attack.
    B. In the case that Roman Empire would ever need assistance then Imperium Romanum has the option and is strongly advised to come forth and help Roman Empire..


    Section Two, Cancelation
    In the case where both alliances decide it would be best to cancel this treaty, then when all is agreed this treaty shall become invalad within Twenty-Four (24) hours.


    Section Three, To Change Treaty
    In order to change or update this treaty, ALL members who sign MUST approve or the change will not be made.


    Signed for Imperium Romanum
    Pontifex Maximus: the green



    Signed for Roman Empire
    Emperor: ADude

  7. This is a treaty between Imperium Romanum and Roman Empire. for protection of IR and optional protection to RE as well..

    0/ RE
    0/ IR

    Section One, Workings
    As to insure the continued growth of Imperium Romanum, Roman Empire has agreed to protect all members of Imperium Romanum until both parties agree it is time to cancel.

    A. Roman Empire will protect each and every Imperium Romanum member from a raid or direct alliance attack.
    B. In the case that Roman Empire would ever need assistance then Imperium Romanum has the option and is strongly advised to come forth and help Roman Empire..


    Section Two, Cancelation
    In the case where both alliances decide it would be best to cancel this treaty, then when all is agreed this treaty shall become invalad within Twenty-Four (24) hours.


    Section Three, To Change Treaty
    In order to change or update this treaty, ALL members who sign MUST approve or the change will not be made.


    Signed for Imperium Romanum
    Pontifex Maximus: the green



    Signed for Roman Empire
    Emperor: ADude

  8. Hello all members of tournament edition, i am here to make Imperium Romanum Tournament Edition Public.

    We of the Imperium Romanum have come to the scene to show all of those alliances who quite frankley aren't any good at war how to really fight. We plan on quickly rising to the top tournament edition alliances with experience and skill.

    i have no time to make this look cool and type something big and dramatic, so take a look at our site and watch our rise to the top!
    >>> http://s4.zetaboards.com/Imperium_Romanum/index/ <<<<

    THAT IS ALL....

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