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Jihadist

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Posts posted by Jihadist

  1. You do realize you are in anarchy and slowly being nuked to death by my good friend jihadist, right?

    I'm just glad to know that some of my nukes are going to a worthy target :jihad:

    Claiming to be making a profit while losing tons of tech and infra to try and deceive the CN community is very shameful Hymenbreach. Such deceit will earn you 5 more nukes! I'd like to see you profit from that :ph34r:

  2. Universalis is probably the alliance that has the highest percentage of Manhattan Projects per nation!

    Enjoy the mushrooms, guys... While you can.

    That is most likely true. I started this war at 16k NS with 20 nukes. Down to 16 right now, will be down to 11 in a few moments :jihad:

    Assarax...I'M COMING FOR YOU!!!

    Also, o/ Legion You need all the sympathy you can get after this epic announcement.

  3. I got into a whole slew of wars on November 3rd. At last update I attempted to go into peacemode to delete my nation, but the game said that I was still involved in wars and had to end those before I could do any of that. This means that I have been in the same wars for the 3rd, 4th, 5th, 6th, 7th, 8th, 9th, and now 10th, a total of 8 days. Last time I checked, wars were only supposed to last 7 days (if there was a change to this I didn't see it in the game update log and it still says 7 days in-game). This should probably be looked into, and I would appreciate it if the wars (and my nation) were deleted.

  4. Trade and Foreign Aid sanctions have been setup against your nation by Bush_84 of the Pink team. You will no longer be allowed to trade or send/receive foreign aid with other member of the Pink team while these sanctions are active and all existing trades with the Pink team have been canceled.

    By having "other" in the message it is inferring that I am a member of the pink team (which I am not). The bold portion should be changed to "with members of the Pink team"

  5. This happens to me as well whenever I am in peace mode (which is why I stay out of it at all costs). I found out about this problem back in January when I was doing some backlogging but was too lazy to post anything about it.

    Edit: also, your income will get worse than it is now. have fun with that :(

  6. Well, there's a problem that I know everyone has been having for at least as long as I've been playing the game.

    Here's the dilemma (using my nation as the example):

    My current population is 105,714

    My land is 1,894.465 miles in diameter

    That would make my population density 105,714 / 1,894.465 = 55.80

    Right? WRONG! My people aren't living side by side in a straight line that's 1,894.465 miles long (if they are there is something wrong with them)

    Population density is calculated by dividing a country's population by its AREA, not its diameter. The correct population density would be:

    105,714 / (947.233^2 * 3.14) = 105,714 / 2817364.632 = .03752 (just a wee bit less than 55.80)

    --------------------------------------

    Solution: Change the in-game text in the Area of Influence from "X mile diameter" to "X square miles." This way the population density values would stay the same and wouldn't cause any change in game play. The only thing that would need to be adjusted would be the nation screen, but that doesn't even have any real influence on game play.

    I know that with everything going on with CN right now this isn't too big of a deal (it wouldn't even be considered a big deal during peace time), but I really think it is a poor reflection on Cyber Nations when a mathematical error a 6th grader wouldn't make has been included in the game for so long.

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