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LoweAlpine

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Posts posted by LoweAlpine

  1. Finally a worthy man of honour that'll spread my tactic known as 'going out with a bang', - the nuclear version.

    SunnyInc, I have known you since my time in MCXA, you have always been a good person to talk to. I'll miss our conversations and good laughs.

    If you're ever planning on coming back, and for gods sakes I don't hope you are, because this game is too much of an addiction that you can handle properly, remind yourself of the time you've spent 'playing' it. It'll help changing your thoughts. Also, find hobbies. Active ones. The time this game takes can't be replaced with watching television or something.

    God speed to you.

    LoweAlpine

  2. [quote name='MrZeus' date='20 February 2010 - 02:35 PM' timestamp='1266672935' post='2193559']
    Okie, We shall keep pig marble also then. The focus should rightly be on earliest trade circle completion
    [/quote]

    Heh, you can't install two nations with the same resources in one tradecircle..
    With marble/pigs we only need Lumber/Water to complete the circle

  3. I've voted 25

    No

    No

    Answer to the first question: 25

    When you raid an alliance it's considered a good training for those who never had a war before, whether on the offensive or the defensive point of view. I've voted 25 members due to the fact that an alliance structure usually consists of a leader, a Minister of Foreign Affairs, a Minister of Defense and a Minister of Internal Affairs.

    In that case:

    • 1. The leader makes the decisions - leads the alliance;
      2. The MoFA can talk with the offensive party about peace;
      3. The Minister of Defense coördinates attacks; and
      4. the Minister of Internal Affairs (together with the Minister of Economics) plans whether the alliance needs help in any way possible.

    In my opinion, one member, two, five or ten members do not have the capability and size to withstand a techraid. You'll need adequate leadership and dito subleaders to gain consciousness of being in a war and know what to do.

    Answer the the second question: No

    As I stated before, the techraid enlightens people of how war works, excluding heavy war material such as cruise missiles and nukes, which are indeed immoral to use in a techraid. It gives the idea of defense, and that Planet Bob isn't a happy place to let your seeds sprout carelessly.

    Answer to the third question: No

    Sure, why not? Why not sending them to hell while they force others walk the path to it?

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